kugoha
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| Joined: 03 Jun 2013 |
| Total Posts: 390 |
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| 13 Jul 2013 03:17 AM |
Hello ROBLOXIANS, today i'm sharing you a idea that i have been thinking for atleast a month.
WARNING:
-This post is VERY long. Incase you don't have to much time i have added a TL;DR part at the end of this idea
-This post contains math, read at your own risk.
THE IDEA:
Lets say that the current emount of tix needed for a robux in the trade system is 10 (this sometimes changes to 11-12-9 and so on.) Lets say that a user named ''Bob'' is going to tread 13 tix for robux while theres only 10 tix needed for ROBUX. In this case the system will calculate the given robux as 1,3 Robux. Now you guys out there who did the math will be sayin; _ -But 13 tix would have made 1,3333333333333333333333 robux?
In that case, the robux will be rounded to 1.3 The user CANNOT use the 0,1 - 0,9 robux untill they add up into a full robux. They can also not see the 0,1 - 0,9 robux from their main robux count on the blue bar.
In order to see their 0,1 - 0,9 robux they will have to view the ''Money'' option. -Items cannot be sold for prices with 0,1 - 0,9 Robux.
HOW IT WILL WORK (COUTIN, MATH)
I will ad a formula of how it works right below; read.
A=B C=B+D D=0;1 D X 10 = B or D+D+D+D+D+D+D+D+D+D=B B= C-D C x 2 = B 2X + D X2
A=Money needed for a full Robux B=1 robux C= Money needed for robux + 1 tix (the amount can change) D= 0,1 robux (amount can change)
WHY?
No tix go to waste. Teaches players a little life lesson.ü
TL;DR: Traded robux will add up as 0,1 - 0,9 until creating a full robux.
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| 13 Jul 2013 04:10 AM |
| algebra i like it and great suggestion too |
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kugoha
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| Joined: 03 Jun 2013 |
| Total Posts: 390 |
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bob3joe
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| Joined: 01 Aug 2009 |
| Total Posts: 1147 |
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| 13 Jul 2013 04:41 AM |
| I think the ROBLOX economy is fine. |
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Ozzypig
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| Joined: 27 Mar 2008 |
| Total Posts: 4906 |
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| 13 Jul 2013 05:10 AM |
They have already solved this issue; it is rounded in favor of the seller.
~Ozzypig |
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| 13 Jul 2013 05:25 AM |
| Good idea but I think they have already solved this. |
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