BlastB00M
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| Joined: 11 Nov 2011 |
| Total Posts: 25555 |
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| 12 Jul 2013 10:48 PM |
| An addition to dynamic lighting, Add in darkness along with the light we have now. It could work just like the lights, But remove brightness instead of add it. Anybody else kind of want this? |
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Diatan
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| Joined: 04 Jul 2012 |
| Total Posts: 8811 |
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| 12 Jul 2013 10:49 PM |
I guess that would be good, great idea but a lot of people would disagree :/
Gooey |
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nick66194
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| Joined: 24 Jun 2011 |
| Total Posts: 10396 |
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| 12 Jul 2013 10:50 PM |
Not that bad of a suggestion.
now lets continue on with our lives |
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Jetbird08
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| Joined: 02 Apr 2010 |
| Total Posts: 115 |
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Fuzion217
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| Joined: 13 Jan 2009 |
| Total Posts: 30893 |
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| 12 Jul 2013 10:53 PM |
How does one retract light?
Follow me on Twitter @Fuzion217RBLX |
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BlastB00M
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| Joined: 11 Nov 2011 |
| Total Posts: 25555 |
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| 12 Jul 2013 10:56 PM |
@Fuzion
The reverse of how somebody adds light. |
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Fuzion217
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| Joined: 13 Jan 2009 |
| Total Posts: 30893 |
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| 12 Jul 2013 10:58 PM |
I know. I'm kidding. Anyways, I'd say it's a decent idea, but I personally can't see many uses for an update like that.
Follow me on Twitter @Fuzion217RBLX |
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| 12 Jul 2013 11:02 PM |
@Blast Turning on GlobalShadows allows dynamic lighting, also makes a shadow of a object, creates a dark-like shadow of shade. Maybe that is what you mean. :) Ex: get a brick lift it up and a shadow starts to create. |
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BlastB00M
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| Joined: 11 Nov 2011 |
| Total Posts: 25555 |
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| 13 Jul 2013 10:44 AM |
@In
... No, Like being able to remove light from an area, Rather than add light to it. |
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BlastB00M
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| Joined: 11 Nov 2011 |
| Total Posts: 25555 |
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