Explodey
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| Joined: 19 Jun 2013 |
| Total Posts: 1454 |
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| 11 Jul 2013 12:12 AM |
| Right now I am guessing it is around 10k players playing roblox at once, but the daily average is 15k and this is causing serious client-server lag. In the city I live in, everyone who plays ROBLOX says the code functions such as flying bricks run smoothly, but anything server based has a 3-20 second client-server delay. For this reason I suggest that ROBLOX should expand their server capacity. |
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GurtMan
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| Joined: 07 Apr 2009 |
| Total Posts: 903 |
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| 11 Jul 2013 02:16 AM |
Tis' a good idea.
GurtMan like. |
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Explodey
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| Joined: 19 Jun 2013 |
| Total Posts: 1454 |
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K1D4
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| Joined: 13 Jun 2013 |
| Total Posts: 10006 |
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| 11 Jul 2013 09:10 PM |
ok, support cuz u not bulli
◙ℐᾔᾔ◎√α⊥℮◙ |
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