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| 09 Jul 2013 09:55 AM |
| I need them all zoomed in. Thanks. |
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| 09 Jul 2013 09:58 AM |
| It should be easy to answer. Someone? |
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| 09 Jul 2013 10:44 AM |
"game.Players.PlayerAdded:connect(function(p) p.CameraMode=LockFirstPerson end) end"
I think. |
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| 09 Jul 2013 10:46 AM |
Or, if you want it to be when they press a button, instead of doing PlayerAdded, do MouseClick or "script.Parent.MouseButton1Click:connect(function(p)".
- Perhaps there's infinite universes, and if there is, I'll be right there, superseding the binary, binary, binary, binary. - |
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| 09 Jul 2013 10:55 AM |
Sorry? I don't script. I was wondering if it has something to do with the camera. Or... if you do need me to use scripts please give me instructions. Thanks.
Scripting is for the next step of the project. A moving brick. Later though, later... |
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| 09 Jul 2013 11:00 AM |
Do you want to have FPS view as soon as you join the game or when you press a GUIButton or click a brick?
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| 09 Jul 2013 11:08 AM |
Well, you have to edit it in the actual Player.
( - Players NAMEHERE)
In the player named "NAMEHERE", there's an option in Properties called "CameraMode". You can change it to "LockFirstPerson" to make them have to be in First Person.
But to do this, you have to be in Studio everytime someone joins the game, and you'd have to go into Players and set it for everyone who joins. So, I'm suggesting you use a script that says:
Whenever someone joins, make them have First Person view.
in Lua.
But you could also have it so that when they click a GuiButton, they would get First Person view. |
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| 09 Jul 2013 11:08 AM |
Just give me what you want it for, and I'll give you a script that does it.
'kay? |
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