iFairyz
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| Joined: 22 Jan 2012 |
| Total Posts: 718 |
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| 08 Jul 2013 09:05 PM |
way to go, Vaktovians
you took the one fun element in your fort, the bit that made it fun and popular to raid
and crushed it into tiny, bite size pieces
fan-flipping-tastic
-V |
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| 08 Jul 2013 09:06 PM |
Um, it has been like that since I can remember?
[Vaktovian Private; CLP - Exterminate! Exterminate!] |
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al0829
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| Joined: 12 Mar 2009 |
| Total Posts: 2153 |
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| 08 Jul 2013 09:07 PM |
i thought it was always like that?
--The Mad Hatter-- |
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iFairyz
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| Joined: 22 Jan 2012 |
| Total Posts: 718 |
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| 08 Jul 2013 09:08 PM |
it hasn't cake
i used to be able to hop into any random server and just start killing people
it has to be 3 VAK for an official raid, mind
but before that, you were free to leave spawn and prey on the lesser VAC and Penders
i thought that was a nice feature, and what made the pressure intense when you have groups of VAC and VAK trying to find where you've ran off and hidden
it gave the fort a nice flow and feel
-V |
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| 08 Jul 2013 09:08 PM |
oh
The door being locked you mean? Yeah, that's a recent update.
[Vaktovian Private; CLP - Exterminate! Exterminate!] |
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ShadowSTR
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| Joined: 08 Jul 2010 |
| Total Posts: 24465 |
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| 08 Jul 2013 09:09 PM |
| i think he is trying to say you cant leave spawn as a raider without three vak in a sever |
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iFairyz
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| Joined: 22 Jan 2012 |
| Total Posts: 718 |
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| 08 Jul 2013 09:09 PM |
i'd beg you to change it but i dunno who uses that "ImperialVaktovia" nonsense to make updates
:(
pls change it
-V |
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Vexax
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| Joined: 25 Aug 2012 |
| Total Posts: 18783 |
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| 08 Jul 2013 09:10 PM |
| you can't leave the spawn? that is terrible |
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| 08 Jul 2013 09:10 PM |
iFairyz, the generals are in control of the account. I could bring this thread to the attention of them, asking them to change it. But, it was added so that raiders couldn't begin raiding without three, get in the base, then when there are three, take the flag.
[Vaktovian Private; CLP - Exterminate! Exterminate!] |
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iFairyz
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| Joined: 22 Jan 2012 |
| Total Posts: 718 |
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| 08 Jul 2013 09:12 PM |
that would be lovely, but i don't expect it to change
and i've argued before that the terminal itself is 15 minutes, it really shouldn't take you that long to reclaim it and set up positions or whatever
flooding a server is what you people do best, and then when you lose 2 times to it, you complain about it
i honestly don't understand why it was added, but i'm going to hope for better judgement and ask for it's removal
-V |
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| 08 Jul 2013 09:15 PM |
IT's to prevent RTSF from empty server raiding.
3 VAKs need to have BEEN IN the server, not all at once.
[|]__* VAK Lieutenant /|\ Vetix Cerberus Alcatraz *__[|] |
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Vexax
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| Joined: 25 Aug 2012 |
| Total Posts: 18783 |
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iFairyz
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| Joined: 22 Jan 2012 |
| Total Posts: 718 |
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| 08 Jul 2013 09:17 PM |
but imawe, i re-iterate my argument
you people flood a server to your heart's content, but when we do it, it's crossing the line
also, we don't raid "empty servers"
we raid when there are people to attack in the server, plain and simple
be it VAC, VAK, or Pender
we don't care, we'll kill it if it's defending
it's not our fault your VAC and Penders can't trump us
-V |
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iFairyz
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| Joined: 22 Jan 2012 |
| Total Posts: 718 |
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ZzzSoulzz
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| Joined: 26 Jan 2012 |
| Total Posts: 31 |
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| 08 Jul 2013 09:48 PM |
| Holy cracks Vak please stop your complaining and IAF you say WE have advantages well exactly how we feel... But anyways we raid SMO because its more free as in in movements but now its becoming way to stiff now like other forts boring.. |
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| 08 Jul 2013 09:50 PM |
| Simple, don't bother raiding. |
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iFairyz
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| Joined: 22 Jan 2012 |
| Total Posts: 718 |
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| 08 Jul 2013 09:51 PM |
"simple, don't bother raiding"
but raiding that fort is bissfully fun
you've no idea - it just flows so well and you can feel so clever there
i dunno
maybe it's just me but I love to raid it
-V |
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thea96
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| Joined: 09 Feb 2011 |
| Total Posts: 37634 |
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| 08 Jul 2013 09:53 PM |
it used to be 5
but the vac slaves always took up server space |
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| 08 Jul 2013 09:53 PM |
5
"Green is not a creative colour." |
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| 08 Jul 2013 10:46 PM |
Alright, Ifairy.
Ignore all the other posts here, if you don't mind.
Speak to me, tell me some valid reasons why it shouldn't be there, if you have valid reasons of which add up against our reasoning, I will make sure it is removed.
You may begin. |
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ToberDam
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| Joined: 08 Oct 2008 |
| Total Posts: 11054 |
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| 08 Jul 2013 10:48 PM |
| There should be no issue of when someone can raid you, it's a matter of it being official or not. If you guys are tired of people raid, that's too freaking bad you're a war clan. Toughen up. The fact that you, out of all people, feel that a door is needed; is sad, it's a joke. Rid of it. I thought you guys were Vaktovians, proud, never tiring, never giving up. Or did that go out the drain too? |
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jeen123
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| Joined: 07 Feb 2011 |
| Total Posts: 1880 |
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| 09 Jul 2013 05:56 AM |
Yesterday me and an other VAK were defending SMO against 8 raiders. 5 of them being in RFST. They went to the terminal and waited untill a third VAK enterd. Than you automaticly have the flag and defence in the fort. That is what we want to avoid.
And do not go like: it is easy to take back the flag and set up defence, because if so, why hasn't RFST won every raid? |
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| 09 Jul 2013 08:54 AM |
| We have not won every raid, because as soon as we take the terminal and you take it back, you camp right outside our spawns. Actually, you ALWAYS camp our spawns. Be it the Raider Base or the Cave, there's always a bunch of noobs guarding them, waiting for us to poke our heads out. You should put a limit of how many people can guard a spawn at one time. Because having 10 people guarding the cave spawn is too overwhelming for 3 freaking raiders, due to the fact that you have more powerful weapons. |
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solong66
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| Joined: 27 May 2009 |
| Total Posts: 5245 |
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| 09 Jul 2013 09:01 AM |
Oh no a door that stops you when there isn't three Vaktovians.
It's the end of the world.
-General Hades |
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