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| 08 Jul 2013 11:38 AM |
So a script can send clients messages through a script in the chat.
We could have like a ChatService service or something, and there could be ways of sending a message to everyone or a specific person, maybe a :Broadcast(msg) and a :Message(player,msg) method would be nice.
If you don't want us to use chat guis (yeah, sorcus) then you need to at least give us some functionality of the current chat.
~wow~ |
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itunes89
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| Joined: 19 Jan 2011 |
| Total Posts: 1957 |
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| 08 Jul 2013 11:39 AM |
We all know and would like this.
They don't care much. |
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| 08 Jul 2013 11:42 AM |
You can say that again e.e
~wow~ |
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Maradar
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| Total Posts: 4478 |
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| 08 Jul 2013 11:43 AM |
I agree. Let's say a player wants a automated bot to send messages via Chat. We can do this GUI-wise, but not through the normal chat. This would help certain games with announcements and help. |
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| 08 Jul 2013 11:46 AM |
Sorcus says they don't like when we use chat guis.
WELL HOW ABOUT you make the chat a little more, well, usable.
~wow~ |
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Maradar
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| Joined: 06 Mar 2012 |
| Total Posts: 4478 |
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| 08 Jul 2013 11:49 AM |
Sorcus actually in my opinion brings bad updates. xSIXx has made a video before on YouTube describing it in his own... way. And whenever he mentions "Coming Soon", it's 3013 and we are still waiting. So I think he should be replaced. Anybody who's against me, you likely do not see it. |
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blocco
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| Joined: 14 Aug 2008 |
| Total Posts: 29474 |
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| 08 Jul 2013 11:49 AM |
| It's already implemented and works. Know your API before you post threads, n00bs. :) |
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Maradar
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| 08 Jul 2013 11:51 AM |
@blocco Show me it. Last time I checked, it was not made yet. |
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blocco
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| Joined: 14 Aug 2008 |
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| 08 Jul 2013 11:52 AM |
Players::Chat(string message) Players::TeamChat(string message) Players::WhisperChat(string message Player player) |
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uyjulian
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Maradar
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| 08 Jul 2013 11:54 AM |
| Does it allow you to have a name of a person or object sending it out? |
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blocco
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| Joined: 14 Aug 2008 |
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| 08 Jul 2013 11:54 AM |
| It's not my fault you've got security! |
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blocco
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| Joined: 14 Aug 2008 |
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| 08 Jul 2013 11:56 AM |
wcui.ChatArea.FocusLost:connect(function(e) if e and chatToPlayer and wcui.ChatArea.Text ~= "" then game.Players:WhisperChat(wcui.ChatArea.Text, chatToPlayer); wcui.ChatArea.Text = ""; end end)
I wrote code for this too! lol |
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blocco
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| Joined: 14 Aug 2008 |
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| 08 Jul 2013 11:59 AM |
Full code:
https://gist.github.com/blocco/2ed6e4efa292eb014cf9 |
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bohdan77
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| 08 Jul 2013 12:02 PM |
| Why use e? Why can't you use d? or b? |
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blocco
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| 08 Jul 2013 12:04 PM |
e stands for enterKeyPressed
the code was never meant for public consumption, so i never bothered documenting it |
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| 08 Jul 2013 12:55 PM |
There is no PUBLIC chat API available.
~wow~ |
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blocco
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| 08 Jul 2013 12:57 PM |
| It's public; you just have to have the right security level. |
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| 08 Jul 2013 01:01 PM |
It's not public then because you have to exploit in order to get it
~wow~ |
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blocco
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| 08 Jul 2013 01:02 PM |
| Maybe we differ in our use of the word public |
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bohdan77
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| 08 Jul 2013 01:06 PM |
| Well, Public as in, Everyone can see it's documentation. Or Public as in everyone can use it? |
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| 08 Jul 2013 02:17 PM |
"Sorcus says they don't like when we use chat guis."
It really rustles my jimmies when people say that. They don't care if you use chat guis. They care if you use chat guis which don't follow safechat regulations. |
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woot3
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| 08 Jul 2013 02:20 PM |
>which don't follow safechat regulations. In my opinion, it will always be their problem first and foremost, there is no documentation on any of this, really they need to give us use of the CoreGui fully but more for appearance purposes. Like the menu button, I would like it to open my menu rather than ROBLOX's which has no use in my game because I use my own character reset system, own graphic quality system it has very little, if any use at all. |
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SN0X
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| Joined: 24 Oct 2011 |
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| 08 Jul 2013 02:22 PM |
We need to be able to edit the chat coregui or customize it or something
Or the player safechat thing needs to be unlocked...
AW MAN THIS ISN'T WHERE I PARKED MY CAR |
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