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ROBLOX Forum » Game Creation and Development » Scripters
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Re: We should have a chat API

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RyanDolan123 is not online. RyanDolan123
Joined: 05 Mar 2009
Total Posts: 17919
08 Jul 2013 11:38 AM
So a script can send clients messages through a script in the chat.

We could have like a ChatService service or something, and there could be ways of sending a message to everyone or a specific person, maybe a :Broadcast(msg) and a :Message(player,msg) method would be nice.

If you don't want us to use chat guis (yeah, sorcus) then you need to at least give us some functionality of the current chat.

~wow~
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itunes89 is not online. itunes89
Joined: 19 Jan 2011
Total Posts: 1957
08 Jul 2013 11:39 AM
We all know and would like this.

They don't care much.
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RyanDolan123 is not online. RyanDolan123
Joined: 05 Mar 2009
Total Posts: 17919
08 Jul 2013 11:42 AM
You can say that again e.e

~wow~
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Maradar is not online. Maradar
Joined: 06 Mar 2012
Total Posts: 4478
08 Jul 2013 11:43 AM
I agree. Let's say a player wants a automated bot to send messages via Chat.
We can do this GUI-wise, but not through the normal chat.
This would help certain games with announcements and help.
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RyanDolan123 is not online. RyanDolan123
Joined: 05 Mar 2009
Total Posts: 17919
08 Jul 2013 11:46 AM
Sorcus says they don't like when we use chat guis.

WELL HOW ABOUT you make the chat a little more, well, usable.


~wow~
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Maradar is not online. Maradar
Joined: 06 Mar 2012
Total Posts: 4478
08 Jul 2013 11:49 AM
Sorcus actually in my opinion brings bad updates. xSIXx has made a video before on YouTube describing it in his own... way. And whenever he mentions "Coming Soon", it's 3013 and we are still waiting. So I think he should be replaced.
Anybody who's against me, you likely do not see it.
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blocco is not online. blocco
Joined: 14 Aug 2008
Total Posts: 29474
08 Jul 2013 11:49 AM
It's already implemented and works. Know your API before you post threads, n00bs. :)
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RyanDolan123 is not online. RyanDolan123
Joined: 05 Mar 2009
Total Posts: 17919
08 Jul 2013 11:50 AM
@blocco Where?

~wow~
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Maradar is not online. Maradar
Joined: 06 Mar 2012
Total Posts: 4478
08 Jul 2013 11:51 AM
@blocco
Show me it. Last time I checked, it was not made yet.
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blocco is not online. blocco
Joined: 14 Aug 2008
Total Posts: 29474
08 Jul 2013 11:52 AM
Players::Chat(string message)
Players::TeamChat(string message)
Players::WhisperChat(string message Player player)
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uyjulian is not online. uyjulian
Joined: 29 Nov 2012
Total Posts: 1214
08 Jul 2013 11:54 AM
but it's locked.
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Maradar is not online. Maradar
Joined: 06 Mar 2012
Total Posts: 4478
08 Jul 2013 11:54 AM
Does it allow you to have a name of a person or object sending it out?
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blocco is not online. blocco
Joined: 14 Aug 2008
Total Posts: 29474
08 Jul 2013 11:54 AM
It's not my fault you've got security!
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blocco is not online. blocco
Joined: 14 Aug 2008
Total Posts: 29474
08 Jul 2013 11:56 AM
    wcui.ChatArea.FocusLost:connect(function(e)
        if e and chatToPlayer and wcui.ChatArea.Text ~= "" then
            game.Players:WhisperChat(wcui.ChatArea.Text, chatToPlayer);
            wcui.ChatArea.Text = "";
        end
    end)

I wrote code for this too! lol
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blocco is not online. blocco
Joined: 14 Aug 2008
Total Posts: 29474
08 Jul 2013 11:59 AM
Full code:

https://gist.github.com/blocco/2ed6e4efa292eb014cf9
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bohdan77 is not online. bohdan77
Joined: 10 Aug 2008
Total Posts: 7944
08 Jul 2013 12:02 PM
Why use e? Why can't you use d? or b?
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blocco is not online. blocco
Joined: 14 Aug 2008
Total Posts: 29474
08 Jul 2013 12:04 PM
e stands for enterKeyPressed

the code was never meant for public consumption, so i never bothered documenting it
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RyanDolan123 is not online. RyanDolan123
Joined: 05 Mar 2009
Total Posts: 17919
08 Jul 2013 12:55 PM
There is no PUBLIC chat API available.

~wow~
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blocco is not online. blocco
Joined: 14 Aug 2008
Total Posts: 29474
08 Jul 2013 12:57 PM
It's public; you just have to have the right security level.
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RyanDolan123 is not online. RyanDolan123
Joined: 05 Mar 2009
Total Posts: 17919
08 Jul 2013 01:01 PM
It's not public then because you have to exploit in order to get it

~wow~
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blocco is not online. blocco
Joined: 14 Aug 2008
Total Posts: 29474
08 Jul 2013 01:02 PM
Maybe we differ in our use of the word public
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bohdan77 is not online. bohdan77
Joined: 10 Aug 2008
Total Posts: 7944
08 Jul 2013 01:06 PM
Well, Public as in, Everyone can see it's documentation. Or Public as in everyone can use it?
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SCARFACIAL is not online. SCARFACIAL
Joined: 28 Jan 2010
Total Posts: 7970
08 Jul 2013 02:17 PM
"Sorcus says they don't like when we use chat guis."

It really rustles my jimmies when people say that. They don't care if you use chat guis. They care if you use chat guis which don't follow safechat regulations.
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woot3 is not online. woot3
Joined: 10 Nov 2008
Total Posts: 3599
08 Jul 2013 02:20 PM
>which don't follow safechat regulations.
In my opinion, it will always be their problem first and foremost, there is no documentation on any of this, really they need to give us use of the CoreGui fully but more for appearance purposes. Like the menu button, I would like it to open my menu rather than ROBLOX's which has no use in my game because I use my own character reset system, own graphic quality system it has very little, if any use at all.
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SN0X is not online. SN0X
Joined: 24 Oct 2011
Total Posts: 7277
08 Jul 2013 02:22 PM
We need to be able to edit the chat coregui or customize it or something

Or the player safechat thing needs to be unlocked...

AW MAN THIS ISN'T WHERE I PARKED MY CAR
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