Nikilis
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| Joined: 25 Dec 2008 |
| Total Posts: 949 |
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| 07 Jul 2013 08:04 PM |
(Will WaitForChild work with Character)
Yes/No |
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jetlogan
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| Joined: 05 May 2010 |
| Total Posts: 1423 |
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Nikilis
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| Joined: 25 Dec 2008 |
| Total Posts: 949 |
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jetlogan
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| Joined: 05 May 2010 |
| Total Posts: 1423 |
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Nikilis
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| Joined: 25 Dec 2008 |
| Total Posts: 949 |
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jetlogan
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| Joined: 05 May 2010 |
| Total Posts: 1423 |
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Nikilis
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| Joined: 25 Dec 2008 |
| Total Posts: 949 |
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kubuto2
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| Joined: 16 Jul 2008 |
| Total Posts: 1275 |
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| 07 Jul 2013 08:13 PM |
| Could use repeat wait() until Player.Character -- You cannot use findFirstChild because it is not really a direct parent. |
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Nikilis
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| Joined: 25 Dec 2008 |
| Total Posts: 949 |
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| 07 Jul 2013 08:19 PM |
Ended up using
if not Player.Character then Player.CharacterAdded:wait() end |
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| 07 Jul 2013 08:22 PM |
| Its a property of Player, not a child. |
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Nikilis
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| Joined: 25 Dec 2008 |
| Total Posts: 949 |
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| 07 Jul 2013 08:22 PM |
| ^ Thank you for the correct answer |
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