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| 06 Jul 2013 08:25 PM |
(http://wiki.roblox.com/index.php/RbxUtility_(Library) if you guys don't know.) Does it actually get the other scripts and somehow allow you to use other scripts' functions in other scripts (e.x. script1's functions in script2) or am I missing something? |
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blocco
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| Joined: 14 Aug 2008 |
| Total Posts: 29474 |
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| 06 Jul 2013 08:27 PM |
| It lets you create signals, which are practically custom events |
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| 06 Jul 2013 08:29 PM |
fffffff sorcus y u no make thingy that can link scripts together so they can use each other's functions? |
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| 06 Jul 2013 08:33 PM |
| BindableFunction, BindableEvent |
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blocco
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| Joined: 14 Aug 2008 |
| Total Posts: 29474 |
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| 06 Jul 2013 08:34 PM |
| I've gotta go test localscripts interacting with bindablefunctions created by scripts |
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| 06 Jul 2013 08:36 PM |
Cant D:
Scorus said he would fix this, though... |
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blocco
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| Joined: 14 Aug 2008 |
| Total Posts: 29474 |
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| 06 Jul 2013 08:40 PM |
DANG IT
Sorcus always says things. Then they get fixed whenever he does it. And what if he has so many things to do that he never gets to it? And my client can't play roblox games so I'm sad cuz i cant test my stuff and i cant play with friends, and all Sorcus says to do is fix my computer, but it's not broken because I'm using it right now. :( |
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