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| 06 Jul 2013 01:30 PM |
| So I made 6 teams with gears made to kill "Zombie" instead of "Humanoid" in the scripts to avoid all 6 team members to be accidentally shot when they should be killing zombies. What if I made another team for zombies where players play as zombies? Is there a script that could change the players "humanoid" into "zombie" if they touch a spawn? |
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| 06 Jul 2013 01:31 PM |
| Why bother when you can check the players team before dealing damage? |
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| 06 Jul 2013 01:37 PM |
| I made 6 teams for each role like medic, sniper and assault or something like classes. So I want a team with zombies so they all can kill the zombies without hurting each other. |
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| 06 Jul 2013 01:40 PM |
| Check for if the player is on team Zombie before damaging then. |
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| 06 Jul 2013 01:50 PM |
| Still, I want them to feel safe from each other as long as they can shoot zombies. |
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| 06 Jul 2013 02:20 PM |
U can change the .Name of their Humanoid object to "Zombie".
But who knows what scripts u have which expect it to be .Named "Humanoid"..... zombies prolly will not hurt them..... |
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| 06 Jul 2013 02:30 PM |
| I want to change the players Humanoid to "Zombie" like renamed. |
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| 06 Jul 2013 02:35 PM |
It's not ideal to change the players humanoid name, it could break other scripts... Just make it check the team the player being shot is on before dealing damage.
- OMEGA VP | CatcherOfSouls |
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| 06 Jul 2013 04:09 PM |
| Yes, certain scripts will break if you rename the humanoid. Notably the Roblox reset button in the menu... |
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