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| 01 Jul 2013 09:55 PM |
My question is not about what this property does.
So don't tell me what this property does.
My question is why it isn't working.. is it the high the number the more "up front" it will be, or the contrary? Either way I still tried both and neither worked; the frame for my gui is in front of everything else whether the ZIndex is greater than or less than that of the others.
Honestly this site is just so faulty that sometimes I want to slam my laptop shut and throw it off a waterfall. |
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MHebes
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| Joined: 04 Jan 2013 |
| Total Posts: 2278 |
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| 01 Jul 2013 09:58 PM |
The higher the number, the closer to the front of the stack it will be. If two GUIs have the same ZIndex, the one rendered last will be put on top. You can only go up to a ZIndex of 10, and that's probably where your problem is. I've literally never had an issue with ZIndex - one of the few things that works as its supposed to. |
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| 01 Jul 2013 10:03 PM |
I think I know what the problem is: The images are in a ScreenGui inside the main ScreenGui, just to group them easier.
Alright, so how would I group them while still maintaining priority? |
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MHebes
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| Joined: 04 Jan 2013 |
| Total Posts: 2278 |
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| 01 Jul 2013 10:05 PM |
Shouldn't have any effect on them, I don't think... However, I would suggest using a size (0,0,0,0) frame instead of a screengui, to avoid any problems |
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MHebes
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| Joined: 04 Jan 2013 |
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| 01 Jul 2013 10:18 PM |
| Yeah, but that gets messy with camera and 3D space control. As long as ClipsDescendants is false, (0,0,0,0) is fine. |
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| 01 Jul 2013 11:01 PM |
I thought you could still put models inside GUI's? Studio doesn't technically "allow" you to but it is an easy script and good for organization.
Also if you just name things and group them well inside your frames it should be easy enough to organize. |
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| 01 Jul 2013 11:02 PM |
> The higher the number, the closer to the front of the stack it will be.
Technically it is the other way around. The higher the number, the lower it is on the stack and the later it will be drawn so that it ends up on top. |
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