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| 01 Jul 2013 09:16 PM |
game.Workspace.rtardbob123.Head.Mesh:Remove() Instance.new("SpecialMesh", Workspace.rtardbob123.Head) Instance.new("BlockMesh", Workspace.rtardbob123['Left Leg']) Instance.new("BlockMesh", Workspace.rtardbob123['Right Leg']) Instance.new("BlockMesh", Workspace.rtardbob123['Left Arm']) Instance.new("BlockMesh", Workspace.rtardbob123['Right Arm']) Instance.new("BlockMesh", Workspace.rtardbob123.Torso)
Workspace.rtardbob123.Head.Mesh.Scale = Vector3.new(0, 1.25, 1.25) Workspace.rtardbob123['Left Leg'].Mesh.Scale = Vector3.new(1, 1, 0) Workspace.rtardbob123['Right Leg'].Mesh.Scale = Vector3.new(1, 1, 0) Workspace.rtardbob123['Left Arm'].Mesh.Scale = Vector3.new(1, 1, 0) Workspace.rtardbob123['Right Arm'].Mesh.Scale = Vector3.new(1, 1, 0) Workspace.rtardbob123.Torso.Mesh.Scale = Vector3.new(2, 1, 0)
Trying to make a 2D script |
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| 01 Jul 2013 09:20 PM |
wrong one
Workspace.rtardbob123.Head.Mesh:Remove() Instance.new("SpecialMesh", Workspace.rtardbob123.Head) Instance.new("BlockMesh", Workspace.rtardbob123['Left Leg']) Instance.new("BlockMesh", Workspace.rtardbob123['Right Leg']) Instance.new("BlockMesh", Workspace.rtardbob123['Left Arm']) Instance.new("BlockMesh", Workspace.rtardbob123['Right Arm']) Instance.new("BlockMesh", Workspace.rtardbob123.Torso)
Workspace.rtardbob123.Head.Mesh.Scale = Vector3.new(1.25, 1.25, 0) Workspace.rtardbob123['Left Leg'].Mesh.Scale = Vector3.new(1, 1, 0) Workspace.rtardbob123['Right Leg'].Mesh.Scale = Vector3.new(1, 1, 0) Workspace.rtardbob123['Left Arm'].Mesh.Scale = Vector3.new(1, 1, 0) Workspace.rtardbob123['Right Arm'].Mesh.Scale = Vector3.new(1, 1, 0) Workspace.rtardbob123.Torso.Mesh.Scale = Vector3.new(2, 1, 0)
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blocco
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| Joined: 14 Aug 2008 |
| Total Posts: 29474 |
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| 01 Jul 2013 09:42 PM |
| Your head already has a SpecialMesh in it. To insert a new one causes it to be invisible, because it has no MeshId. |
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| 01 Jul 2013 09:45 PM |
@Bloc I remove the mesh already in my head and insert a new one
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blocco
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| Joined: 14 Aug 2008 |
| Total Posts: 29474 |
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| 01 Jul 2013 09:46 PM |
Okay, try this:
Go to a new place Insert a part Look at it Put a specialmesh in that part Look at it
What has changed? |
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| 01 Jul 2013 09:47 PM |
wait nvm that was also the wrong script lol
Workspace.rtardbob123.Head.Mesh:Remove() Instance.new("BlockMesh", Workspace.rtardbob123.Head) Instance.new("BlockMesh", Workspace.rtardbob123['Left Leg']) Instance.new("BlockMesh", Workspace.rtardbob123['Right Leg']) Instance.new("BlockMesh", Workspace.rtardbob123['Left Arm']) Instance.new("BlockMesh", Workspace.rtardbob123['Right Arm']) Instance.new("BlockMesh", Workspace.rtardbob123.Torso)
Workspace.rtardbob123.Head.Mesh.Scale = Vector3.new(1.25, 1.25, 0)
Workspace.rtardbob123['Left Leg'].Mesh.Scale = Vector3.new(1, 1, 0)
Workspace.rtardbob123['Right Leg'].Mesh.Scale = Vector3.new(1, 1, 0)
Workspace.rtardbob123['Left Arm'].Mesh.Scale = Vector3.new(1, 1, 0)
Workspace.rtardbob123['Right Arm'].Mesh.Scale = Vector3.new(1, 1, 0)
Workspace.rtardbob123.Torso.Mesh.Scale = Vector3.new(2, 1, 0)
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blocco
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| Joined: 14 Aug 2008 |
| Total Posts: 29474 |
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| 01 Jul 2013 09:47 PM |
| Oh, and the special mesh has to be the same scale as the one in your script |
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