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Re: Cross-game data saving.

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FootBa11 is not online. FootBa11
Joined: 16 Sep 2008
Total Posts: 11501
01 Jul 2013 07:51 PM
This update would allow you to save and load data across multiple games.
Lets say I build an RPG.
I envision this huge world with many different landscapes and features.
But I cant build such a thing in a single place.
So I would build the game in several different places. There would be teleports going from game to game, and the data you would like to be saved would travel along with you.
So lets say gold was the currency:

In place 1, I gather 100 gold.
I teleport to place 2, I still have 100 gold.
I earn 300 more gold in place 2 to bring my total gold up to 400.
I teleport back to place 1.
I have 400 gold.

This would provide for MUCH larger games and it would also encourage people to buy BC.
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Zzzip42Strike is not online. Zzzip42Strike
Joined: 09 Mar 2012
Total Posts: 269
01 Jul 2013 07:59 PM
Yes.

That would open up a whole new set of opportunities.

Probably the best suggestion I've seen all day.
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TheOwner007 is not online. TheOwner007
Joined: 10 Mar 2012
Total Posts: 155
01 Jul 2013 08:11 PM
Amazing idea and this would set up a lot of servers, so maybe a different amount of connections to places for different BCs for like BC 5 connections? And for TBC 25?
And for OBC 50?
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bob3joe is not online. bob3joe
Joined: 01 Aug 2009
Total Posts: 1147
01 Jul 2013 08:13 PM
It would be very difficult, but it would be a nice addition.
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bob3joe is not online. bob3joe
Joined: 01 Aug 2009
Total Posts: 1147
01 Jul 2013 08:14 PM
Idea!!! Additional connections would be purchasable! Your first one is free?
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FootBa11 is not online. FootBa11
Joined: 16 Sep 2008
Total Posts: 11501
01 Jul 2013 08:38 PM
Bump
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slmnemo is not online. slmnemo
Joined: 24 Aug 2010
Total Posts: 5230
01 Jul 2013 08:41 PM
Support.
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PRESTIGIOUSaLEGEND is not online. PRESTIGIOUSaLEGEND
Joined: 16 Apr 2011
Total Posts: 1765
01 Jul 2013 08:42 PM
i thought they said they were doing this in the future or am i imagining things?
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BIOWARIOR is not online. BIOWARIOR
Joined: 04 Apr 2010
Total Posts: 506
01 Jul 2013 08:47 PM
Interesting idea, i very well support.
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CjGame is not online. CjGame
Joined: 13 Jan 2010
Total Posts: 2724
01 Jul 2013 08:48 PM
i thought they said they were doing this in the future or am i imagining things?

--

I think in early 2012 they made a blog post wich was supposed to be "universes". It ended up being Mega servers.

Unfortunately from that blog post they never made sending data to different games/servers.
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CjGame is not online. CjGame
Joined: 13 Jan 2010
Total Posts: 2724
01 Jul 2013 08:51 PM
It ended up being place teleports*

My mistake.
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Tor6 is not online. Tor6
Joined: 16 Apr 2011
Total Posts: 1168
01 Jul 2013 08:52 PM
One problem, you forgot to mention that people would use this to save their data into other people's games to mess their games up. This feature would only have to apply to the games you own.
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FootBa11 is not online. FootBa11
Joined: 16 Sep 2008
Total Posts: 11501
01 Jul 2013 08:57 PM
@tor6

That was implied.
Also the creator would have the option to enable, disable this feature.
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dog456pop248 is not online. dog456pop248
Joined: 24 Aug 2008
Total Posts: 3977
01 Jul 2013 08:58 PM
Solution @ above

You can only access data from your games, not other people's games.
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dog456pop248 is not online. dog456pop248
Joined: 24 Aug 2008
Total Posts: 3977
01 Jul 2013 09:01 PM
Currently, you access data persistence liek this:
player:LoadInstance/LoadString/LoadNumber(Instance/String/Number)
So maybe to load it from a different place you would just
player:LoadInstance/LoadString/LoadNumber(Instance/String/Number, PlaceID)
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brutallyepicboymark3 is not online. brutallyepicboymark3
Joined: 24 Apr 2012
Total Posts: 1566
01 Jul 2013 09:31 PM
Support.
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froggodude is not online. froggodude
Joined: 22 Sep 2012
Total Posts: 1638
01 Jul 2013 09:32 PM
support, I just made a thread on this before seeing this, weird!
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ImOutOfMana is not online. ImOutOfMana
Joined: 14 Nov 2012
Total Posts: 5672
01 Jul 2013 09:32 PM
Yes! Full support.
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froggodude is not online. froggodude
Joined: 22 Sep 2012
Total Posts: 1638
01 Jul 2013 09:32 PM
oh, wait a minute, I was thinking a bit smaller, to allow data to be saved to a game not the player.
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FootBa11 is not online. FootBa11
Joined: 16 Sep 2008
Total Posts: 11501
01 Jul 2013 10:11 PM
Bump
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FootBa11 is not online. FootBa11
Joined: 16 Sep 2008
Total Posts: 11501
02 Jul 2013 04:21 PM
bump
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froggodude is not online. froggodude
Joined: 22 Sep 2012
Total Posts: 1638
02 Jul 2013 11:48 PM
bump
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LuaWeaver is not online. LuaWeaver
Joined: 28 Jun 2013
Total Posts: 213
02 Jul 2013 11:50 PM
Universes was an idea, it got a blog post.
If it's happening, this will mean nothing to speed up development - it was discussed a year ago. They've made their minds as to continue it or not.

while obamacare() do benefitMiddleClass() end --LuaWeaver
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froggodude is not online. froggodude
Joined: 22 Sep 2012
Total Posts: 1638
03 Jul 2013 12:02 AM
What's the blog post?
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zapermunz is not online. zapermunz
Joined: 19 Nov 2009
Total Posts: 599
03 Jul 2013 01:08 AM
Wow... This is ambitious. However, brilliant!
I do support.

-ZZ
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