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| 01 Jul 2013 12:37 AM |
| Therefore when a player looks directly at a point light the lense flare is strengthened depending on variables such as the range and the brightness, also any bricks or objects could effect the flare. |
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| 01 Jul 2013 12:38 AM |
support would add much more realism to games. |
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Tyscott12
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| Joined: 29 Apr 2012 |
| Total Posts: 3372 |
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| 01 Jul 2013 12:40 AM |
| Even though this would be a cool thing to have... I am going to have to say, no support. Many things should be looked at before a simple lenses flare. |
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| 01 Jul 2013 12:40 AM |
| However, the effect would not be activated until turned on, much like the dynamic lighting. |
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Tyscott12
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| Joined: 29 Apr 2012 |
| Total Posts: 3372 |
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| 01 Jul 2013 12:44 AM |
| I am not saying that there is anything to do with turning it on and off... It's just that many other bigger features would be nicer before this. |
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| 01 Jul 2013 12:46 AM |
@Tyscott12, I'm sorry. I was writing that before I saw your post :P |
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| 01 Jul 2013 01:03 AM |
| YES. Lense flare would be INTENSELY amazing. |
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| 01 Jul 2013 01:08 AM |
| Should I email ROBLOX with the idea? |
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| 01 Jul 2013 01:09 AM |
| Not sure. I can never get a hold of them. |
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| 01 Jul 2013 02:21 AM |
| It is going to be optional, Right ? |
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