|
| 15 Jun 2013 08:59 AM |
All updates made in Authority from Version 0.49 are logged in this post, starting from the first Open Beta update.
Link to game: http://www.roblox.com/--place?id=78228557
Version 0.49
- Added Radar - Removed enemy name tags - Edited a few maps - Extended the map Thruway - Added Iron sights for Mp5k - Fixed the M203 Attachment - Added new uniforms by THEINFAMOUSONEXX
Version 0.48
- Added Aim Down Sights for Assault Rifles - Added Red Dot Sight and ACOG to all Assault Rifles - Reworked the default iron sights for the Assault Rifles - Optimized Assault Rifles for more consistent fire rates - Removed the ability to fully disable Dynamic Aim - Added Dynamic Lighting - Muzzle flash - Lit Oil Drums - Explosions and M84 Flash - Tactical Insertion and Motion Sensor - Optimized most maps for dynamic lighting - Time of day randomly changes between rounds - Added the Tactical Light attachment - Edited the round start GUI - Lowered the jump delay - Decreased server size to a maximum of 8 players - Reduced lag - Optimized the map Hempton Evacuation - Fixed minor glitches
Version 0.47
- Added the Intervention - Added the map Hempton Evacuation by George256 - Reduced lag - Lowered the brick count of the MAC-11 - Added jump delay (thanks lito :3)
Version 0.46
- Reworked the Killfeed - Edited the camouflage on the M16A2 - Optimized the Announcement script - Added scripts to the Objective GUI - Lowered the M203 safe arming distance - Changed the description of the M203 - Removed failed jump delay script - Small lag reduction attempt - Worked on the Demolition game mode
Version 0.45
- Added dynamic arm movement - Weapons now move relatively to where you aim - Movement now cause the weapon sway - Added a 1 second delay between jumps (Failed) - Jumping reduces hipfire accuracy - Increased the safe arming distance of M203 grenades - Kills with the M203 count towards gun kills - Masks and police hats are now anchored after 2 seconds to reduce lag - Added a Settings menu under Player tab to toggle the new arm movement - Fixed “Tripple” Kill typo
Version 0.44
- Added Bounty system - Added Rampage announcement for 5 kill streak - Added Dominating announcement for 8 kill streak - Added Flechettes to Shotguns - Added new camouflage for prestige 4 - Increased bullet penetration - Added Double Kill and Triple Kill Medals - Changed Multi Kill Medal to four successive kills - Removed Buzzkill Medal - Replaced match bonus GUI with After Action Report
Version 0.43
- Added bullet penetration - Added new camouflage for prestige 3 - Reworked the map Crash - Edited spawns on the map Valley - Fixed prestige mode resetting level to 0 instead of 1 - Fixed other minor glitches with prestige - Worked on Vote Map
Version 0.42
- Added the G36C assault rifle - Added new camouflage for prestige 2 - Enlarged the map Shipment - Fixed some glitches with customization menu - Fixed aiming animation on the SCAR-L - Fixed range not decreasing on the silenced HK416 - Optimized camouflages for the ACR, UMP45 and R870 - Reworked camouflages for the Dragunov, Barrett M82 and AA-12 - Edited bullet impact sounds
Version 0.41
- Added new camouflage for prestige 1 - Added match bonus GUI - Optimized popup GUI script - Edited bullet impact sounds - Reduced range on the TMP - Enhanced saving and loading script - Autosaves between rounds in case of crashes - Edited C4 description in customization GUI
Version 0.40
- Added the map Village by alltoned1238 - Lowered the amount of XP needed to level up - Added match bonus XP awarded at end of games - Fixed pro perks glitches in customization menu
Version 0.39a
- Resolved most individual prestige glitch cases - Fixed glitch where custom classes did not load
Version 0.39
- Increased maximum level to 75 - Added unlocking by level - Added Prestige Mode - Added Prestige into leaderboard - Added new Authority thumbnail - Reduced lunge range of the Riot Shield
Version 0.38b
- Fixed levels going over 50 - Fixed broken servers - Actually removed the map Skyscraper from map list
Version 0.38a
- Fixed levels going over 50 (failed) - Fixed broken servers (failed)
Version 0.38
- Edited the maps Territory and Valley - Temporally removed the map Skyscraper (failed) - First Blood now gives 200 XP instead of 100 XP - Continued to script the leveling system - Added an XP bar to bottom of HUD - Repositioned the Killfeed GUI and the ammunition count GUI - Sizes of bullet holes depend varies between weapons - Added new bullet hit sound effects - Increased volume of bullet hit sound effects - Limited commands to prevent abuse - Fixed bullet penetration through players
Version 0.37
- Added the map Skyscraper by REKIN - Started scripting leveling system. - Upgraded detonation script of the C4 to reduce lag - Slightly increased recoil of the Barrett M82
Version 0.36
- Major changes to C4 - Start with 1 C4 instead of 2 - Press G a second time to detonate - Increased range of the C4 explosion - Added right click to aim - Added particle effects on bullet impacts - Explosive Tip kills show on killfeed and give Explosive Kill Medals
Version 0.35
- Added the map Warehouse by XGenesisX - Fixed Explosive Tip kills not counting towards Huntsman kills (Explosive Tip fails to show on killfeed) - Fixed the bugged fire rate of the MAC-11 - Fixed Silencer not reducing range on Glock 18 - Fixed Extended Mags not increasing reserve ammunition count on Glock 18
Version 0.34
- Added Bump Fire and Long Barrel attachments to M14 - Added Explosive Tip attachment to the Huntsman - Added Muzzle Flash - Added ability to shoot gun while switching to and from aiming mode - Dying from changing teams and teleport glitch no longer counts towards deaths - Debris and hats are cleared in between rounds - Increased accuracy of the Huntsman when fully drawn - Improved Huntsman’s hit detection - Huntsman no longer deals lethal damage on legs - Changed Huntsman description - Edited spawn script - Players no longer get stuck in lobby - Decreased lag caused by the Huntsman
Version 0.33
- Added the Huntsman - Added Admin Commands based on a simplified version of Person299’s script - /kill - /kick - /ban - Extended the map Thruway (Removed after update due to lag) - Removed fall damage due to lag caused - Lightweight grants 7% increase and Pro grants 10% increase
Version 0.32
- Added the TMP machine pistol - Increased TEC-9 recoil - Slightly increased hipfire accuracy of dual machine pistols - Slightly decreased hipfire accuracy of dual handguns - Decreased raise time of the USP and the Five-seven - Decreased magazine capacity of P90 Extended Mags from 100 to 75 - Decreased recoil, range, rate of fire and damage on the M14 - Rapid fire on M14 slightly increases recoil - Increased hipfire accuracy on the M14 - Changed M14 firing and reloading sounds - Deselecting perks other than Overkill no longer removes second attachment
Version 0.31
- Hitmarker that indicates when shooting players with Spawn Force Field - Edited Fall Damage - Fixed starting spawns - Corrected Lightweight movement speed multiplier - Auto-save after each round
Version 0.30
- Edited Health GUI - Added Fall Damage - Lightweight increases movement speed by 10% - Lightweight Pro negates fall damage - Reduced recoil on the AK-47 and AUG - Increased starting ammunition count on the AA-12 - Increased rate of fire on the MAC-11 - Decreased damage and range on the ACR - Decreased range on the P90 and the Benelli M4 - Reduced Silencer range penalty on the Benelli M4 - Decreased hipfire accuracy of the Glock 18 - Updated Clan Tags
Version 0.29
- Added the Benelli M4 - Improved hit detection - Bullet holes fades away - Moved Riot Shield under Primary - Edited the Kunai - Changed starter secondary to USP - Fixed Quickdraw for all weapons - Fixed Steady Aim Pro - Fixed bug on R700 reload
Version 0.28
- A winter holiday blizzard has hit some of the maps - Added the Riot Shield - Added the Crowd Control Medal for Riot Shield assists - Increased server size to ten - Increased the base damage of the R700 - Bullets penetrate through glass, weapons, and flesh - New bullet hole system (Original script by Redditor) - New clicking sound for no ammo - Shortened the effect of flashbangs - Slightly increased the recoil of the SCAR-L - Decreased hipfire accuracy of the Duel Wielded MAC-11, Glock 18, TEC-9 - Improved Chat GUI - Updated Clan Tags - Fixed Kill Streak stat - Testing fix for Quickdraw perk on Snipers (Success) - Testing fix for the Shutdown Glitch (Success)
Version 0.27
- Added the R700 sniper - Updated Clan Tags - Improved Chat GUI - Fixed Kill Streak stat (Failed)
Version 0.26
- Edited Custom Class GUI - Added Players tab in Custom Class GUI - Added Stats GUI - Added Clan Tags - Improved Chat GUI - Kills count towards ROBLOX stats - Sped up C4 throwing animation - Teammates no longer triggers melee lunge - Fixed Gold and new Camouflage not unlocking correctly
Version 0.25
- Added the MP7A1 sub machine gun - Added new Camouflage - Attachment unlock order changed for some weapons - Reduced the effects of Rapid Fire - Fixed glitches with Custom Class GUI - Other minor edits
Version 0.24
- Added the map “2 Corp” - Patched bug with Extended Mags on R870 - Edited Custom Class GUI - Decreased spawn rates of tracer rounds - Added tracer rounds for snipers - Other minor edits
Version 0.23
- Added the USP handgun - Added C4 - Added tracer rounds for aesthetics - Added clicking sound for no ammo - Reduced recoil on AK-47 - Improved melee hit detection - Patched pre-round walking glitch - Killfeed GUI improved - Renamed “Ice” Camouflage to “Grayscale” - Edited the map “Crash” - Minor bug fixes and edits
Version 0.22
- Added the AK-47 assault rifle - Major changes to the Barrett M82 - Added the new map “Winter Winds” - New hazard of electrocution - Improved melee - Tweaked spawning scripts - Small edits and bug fixes
Version 0.21
- Added the Barrett M82 sniper rifle - The B key now fixes controls - Renamed the “Mk14 EBR” to M14 - Reduced effect of Rapid Fire on P90 - Removed Halloween effects
Version 0.20a
- Added manual save command (“save”) - Fixed silenced weapons not counting towards gun kills - Fixed invincibility/gun jamming glitch
Version 0.20
- Halloween Update! - Released Pro Perks - Added the P90 sub machine gun - Added the Slugs and Pump Grip attachments to R870 - Added the Long Barrel attachment - Added the Select Fire attachment to M16A2 - Added the Grip attachment to assault rifles - Striker Grip attachment changed to Stock - Grip now reduces flinch instead of recoil - Rapid Fire can now be paired with Extended Mags via Overkill - M203 can now be paired with most other attachments via Overkill - Fixed range not changing when using Silencer - Tweaked Rapid Fire on M16A2 - Slightly reduced M16A2 rate of fire - Reduced Anaconda reload time - Increased Anaconda hipfire accuracy - Fixed bullets in the Anaconda not appearing correctly - Stopped Recon effects from applying to the user - KillCam shows the killer’s equipped perks - Tweaked flinching mechanic - Improved data persistence - Teams are now based on kills and deaths - Added team switching command (“switch teams”) - Minor bug fixes
Version 0.19
- Added the Anaconda handgun - Reduced Striker damage and range - Decreased Striker, Mk14, and duel wield hipfire accuracy - Increased Camouflage unlock requirement - Patched assists counting as kills for Kill Streak - Fixed the score glitch - Preparing for release of Pro Perks - Preparing for Halloween update - Investigating on the Shutdown Glitch
Version 0.18
- Added the Striker shotgun - Added the Kunai - New map called Crash by Soultaker435 - Edited the map Harbor - Edited the map Station - Added the Stuck Medal for the Semtex - Added GUI effects for people stuck with Semtex - Patched assists counting as kills for Kill Streak (Failed) - Fixed the score glitch (Failed) - Pro perks added but cannot be unlocked yet - Preparing for Halloween update
Version 0.17
- Added the Mk14 EBR assault rifle - Added the HK416 assault rifle - Added the Desert Eagle handgun - Added the Motion Sensor - Increased kills needed for Gold camouflage - Edited the map Cargo - Edited the map Harbor - Bug fixes and minor edits
Version 0.16
- Customizable Kill Streaks - Scripted the Specialist Kill Streak - Data persistence for class and stats - Camouflage and Attachment unlock system - Added the Tactical Insertion - Added the Ninja perk - Added Duel Wield to TEC-9 - Increased TEC-9 recoil - Created an intro for the game - Implemented movement sounds - Added the Buzzkill Medal - Edits on the map Harbor - Improved chat GUI scripts
Version 0.15
- Added Camouflage on guns - Added the SCAR-L assault rifle - Added the TEC-9 machine pistol - New map called Cargo - Added the Engineer perk - Ability to pick up AP Mines - Reduced time in and out of sprint - Improved Tac-50 bolt animation - Reduced parts on the Five-seven - Patched Custom Class glitches - MAC-11 and M84 Flash fixed - Map edits on Hedges - Minor bug fixes and edits
Version 0.14
- Added the M16A2 assault rifle - Added the R870 shotgun - Added the AP Mine - KillCam showing the killer on death - Enforcement now wears police hats instead - Reduced flinch - Bug fixes to the Custom Class GUI - Added proper drowning on Harbor - Reduced zoom on the Sniper Rifles again - Minor edits
Version 0.13
- Custom Class! (Almost) - Added the M83 Smoke grenade - Added screen shake when shot - Reduced zoom on the Sniper Rifles - Crouch script improved - New map called Harbor - Small map edits
Version 0.12
- Added the UMP45 - Added ability to crouch - Rewrote the description - Damage detection improved - Increased recoil on ACR - Reduced recoil on Dragunov and AUG - Removed flame effect when shooting - Minor bug fixes - Started working on custom classes
Version 0.11
- Scripted the perk Scavenger - Added ACR - Enhanced hit detection for splash damage - Edited maps - Fixed nametags and kill detection - Miscellaneous bug fixes - Removed Herobrine
Version 0.10
- Added explosive Oil Drums into maps - Edited the map Shipment - Fixed spawning after game is over - Fixed jamming after switching guns
Version 0.09
- Bug fixes on the M203 attachment - Nametag glitch fix attempt - Picked up Duel Wield guns are fixed - Teams scramble at start of each game - Team names changed - Round end camera on Hedges repositioned
Version 0.08
- Added Tac-50, a high damage bolt-action sniper rifle - Built the new map “Station” - Created an additional set of clothes for the Blue Team - Changed scoring system for Team Deathmatch
Version 0.07
- Added ability to pick up dropped weapons - New game picture created - Minor bug fixes
Version 0.06
- Added MP5K - Added Duel Wield attachment to Glock 18 - Created temporary Grenade Launcher reticle - Round end camera work improved
Version 0.05
- Added Glock 18 - Improved Grenade Launcher - HUD Improved - New death works 100% - Leaderboard stats now reset at start of each game - Various minor bug fixes
Version 0.04
- Improved AUG with usable scope and working Grenade Launcher - Changed HUD fonts - Implemented a new death to reduce lag - Tracer rounds removed due to lag caused - Improved Console on chat - Added new image
Version 0.03
- Added the AUG Assault Rifle with limited attachments - Bugs on the map Hedges are fixed - Reduced gun parts - Enhanced glass shatter script - Edited chat GUI - Time bug resolved
Version 0.02
- Added a new map called Hedges - Created new chat GUI - Flashbangs added to compliment Grenades.
Version 0.01
- Open Beta Released - Added a new map called Hedges - Created new chat GUI - Implemented grenade system with Frag Grenade |
|
|
| Report Abuse |
|
|
swingfail
|
  |
| Joined: 11 Feb 2012 |
| Total Posts: 535 |
|
| |
|
| |
|
| |
|
MrPhelps
|
  |
| Joined: 27 Feb 2010 |
| Total Posts: 27982 |
|
|
| 15 Jun 2013 03:50 PM |
New police uniform has no pants. So, for me, my leg color is tan, so it looks like I'm walking around...
Well, you get the picture. |
|
|
| Report Abuse |
|
|
|
| 15 Jun 2013 08:42 PM |
nobody posts here anymore
post this on rt
then you would get bang bang |
|
|
| Report Abuse |
|
|
|
| 17 Jun 2013 10:19 AM |
Make gas grenades! BTW i played the alpha. It was a FFA-criminal-only-random-weapon-constantly-harbormap-GM <--lol |
|
|
| Report Abuse |
|
|
joey1238
|
  |
| Joined: 21 Mar 2009 |
| Total Posts: 435 |
|
| |
|
|
| 20 Jun 2013 01:14 AM |
| dude im beging you fix the death gitch |
|
|
| Report Abuse |
|
|
| |
|
drewfc
|
  |
| Joined: 11 Aug 2012 |
| Total Posts: 35 |
|
|
| 25 Jun 2013 05:54 PM |
| your game sucks.. thats all |
|
|
| Report Abuse |
|
|
Franc03
|
  |
| Joined: 13 Apr 2012 |
| Total Posts: 9 |
|
| |
|
LBPLover8
|
  |
| Joined: 03 Jul 2012 |
| Total Posts: 213 |
|
|
| 30 Jun 2013 09:04 AM |
| Or you just suck at the game... DUN DUN DUN. |
|
|
| Report Abuse |
|
|
| |
|
iOpened
|
  |
| Joined: 31 Mar 2012 |
| Total Posts: 638 |
|
| |
|
|
| 06 Jul 2013 10:41 AM |
| w..... Wow..... i cant believe how many words and threads there are the thread mod would stop at the middle and quit that!!!!!! |
|
|
| Report Abuse |
|
|