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Re: Authority Change Log (Version 0.49)

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logitech101 is not online. logitech101
Joined: 02 Mar 2008
Total Posts: 93
15 Jun 2013 08:59 AM
All updates made in Authority from Version 0.49 are logged in this post, starting from the first Open Beta update.

Link to game: http://www.roblox.com/--place?id=78228557

Version 0.49

- Added Radar
- Removed enemy name tags
- Edited a few maps
- Extended the map Thruway
- Added Iron sights for Mp5k
- Fixed the M203 Attachment
- Added new uniforms by THEINFAMOUSONEXX

Version 0.48

- Added Aim Down Sights for Assault Rifles
- Added Red Dot Sight and ACOG to all Assault Rifles
- Reworked the default iron sights for the Assault Rifles
- Optimized Assault Rifles for more consistent fire rates
- Removed the ability to fully disable Dynamic Aim
- Added Dynamic Lighting
- Muzzle flash
- Lit Oil Drums
- Explosions and M84 Flash
- Tactical Insertion and Motion Sensor
- Optimized most maps for dynamic lighting
- Time of day randomly changes between rounds
- Added the Tactical Light attachment
- Edited the round start GUI
- Lowered the jump delay
- Decreased server size to a maximum of 8 players
- Reduced lag
- Optimized the map Hempton Evacuation
- Fixed minor glitches

Version 0.47

- Added the Intervention
- Added the map Hempton Evacuation by George256
- Reduced lag
- Lowered the brick count of the MAC-11
- Added jump delay (thanks lito :3)

Version 0.46

- Reworked the Killfeed
- Edited the camouflage on the M16A2
- Optimized the Announcement script
- Added scripts to the Objective GUI
- Lowered the M203 safe arming distance
- Changed the description of the M203
- Removed failed jump delay script
- Small lag reduction attempt
- Worked on the Demolition game mode

Version 0.45

- Added dynamic arm movement
- Weapons now move relatively to where you aim
- Movement now cause the weapon sway
- Added a 1 second delay between jumps (Failed)
- Jumping reduces hipfire accuracy
- Increased the safe arming distance of M203 grenades
- Kills with the M203 count towards gun kills
- Masks and police hats are now anchored after 2 seconds to reduce lag
- Added a Settings menu under Player tab to toggle the new arm movement
- Fixed “Tripple” Kill typo

Version 0.44

- Added Bounty system
- Added Rampage announcement for 5 kill streak
- Added Dominating announcement for 8 kill streak
- Added Flechettes to Shotguns
- Added new camouflage for prestige 4
- Increased bullet penetration
- Added Double Kill and Triple Kill Medals
- Changed Multi Kill Medal to four successive kills
- Removed Buzzkill Medal
- Replaced match bonus GUI with After Action Report

Version 0.43

- Added bullet penetration
- Added new camouflage for prestige 3
- Reworked the map Crash
- Edited spawns on the map Valley
- Fixed prestige mode resetting level to 0 instead of 1
- Fixed other minor glitches with prestige
- Worked on Vote Map

Version 0.42

- Added the G36C assault rifle
- Added new camouflage for prestige 2
- Enlarged the map Shipment
- Fixed some glitches with customization menu
- Fixed aiming animation on the SCAR-L
- Fixed range not decreasing on the silenced HK416
- Optimized camouflages for the ACR, UMP45 and R870
- Reworked camouflages for the Dragunov, Barrett M82 and AA-12
- Edited bullet impact sounds

Version 0.41

- Added new camouflage for prestige 1
- Added match bonus GUI
- Optimized popup GUI script
- Edited bullet impact sounds
- Reduced range on the TMP
- Enhanced saving and loading script
- Autosaves between rounds in case of crashes
- Edited C4 description in customization GUI

Version 0.40

- Added the map Village by alltoned1238
- Lowered the amount of XP needed to level up
- Added match bonus XP awarded at end of games
- Fixed pro perks glitches in customization menu

Version 0.39a

- Resolved most individual prestige glitch cases
- Fixed glitch where custom classes did not load

Version 0.39

- Increased maximum level to 75
- Added unlocking by level
- Added Prestige Mode
- Added Prestige into leaderboard
- Added new Authority thumbnail
- Reduced lunge range of the Riot Shield

Version 0.38b

- Fixed levels going over 50
- Fixed broken servers
- Actually removed the map Skyscraper from map list

Version 0.38a

- Fixed levels going over 50 (failed)
- Fixed broken servers (failed)

Version 0.38

- Edited the maps Territory and Valley
- Temporally removed the map Skyscraper (failed)
- First Blood now gives 200 XP instead of 100 XP
- Continued to script the leveling system
- Added an XP bar to bottom of HUD
- Repositioned the Killfeed GUI and the ammunition count GUI
- Sizes of bullet holes depend varies between weapons
- Added new bullet hit sound effects
- Increased volume of bullet hit sound effects
- Limited commands to prevent abuse
- Fixed bullet penetration through players

Version 0.37

- Added the map Skyscraper by REKIN
- Started scripting leveling system.
- Upgraded detonation script of the C4 to reduce lag
- Slightly increased recoil of the Barrett M82

Version 0.36

- Major changes to C4
- Start with 1 C4 instead of 2
- Press G a second time to detonate
- Increased range of the C4 explosion
- Added right click to aim
- Added particle effects on bullet impacts
- Explosive Tip kills show on killfeed and give Explosive Kill Medals

Version 0.35

- Added the map Warehouse by XGenesisX
- Fixed Explosive Tip kills not counting towards Huntsman kills (Explosive Tip fails to show on killfeed)
- Fixed the bugged fire rate of the MAC-11
- Fixed Silencer not reducing range on Glock 18
- Fixed Extended Mags not increasing reserve ammunition count on Glock 18

Version 0.34

- Added Bump Fire and Long Barrel attachments to M14
- Added Explosive Tip attachment to the Huntsman
- Added Muzzle Flash
- Added ability to shoot gun while switching to and from aiming mode
- Dying from changing teams and teleport glitch no longer counts towards deaths
- Debris and hats are cleared in between rounds
- Increased accuracy of the Huntsman when fully drawn
- Improved Huntsman’s hit detection
- Huntsman no longer deals lethal damage on legs
- Changed Huntsman description
- Edited spawn script
- Players no longer get stuck in lobby
- Decreased lag caused by the Huntsman

Version 0.33

- Added the Huntsman
- Added Admin Commands based on a simplified version of Person299’s script
- /kill
- /kick
- /ban
- Extended the map Thruway (Removed after update due to lag)
- Removed fall damage due to lag caused
- Lightweight grants 7% increase and Pro grants 10% increase

Version 0.32

- Added the TMP machine pistol
- Increased TEC-9 recoil
- Slightly increased hipfire accuracy of dual machine pistols
- Slightly decreased hipfire accuracy of dual handguns
- Decreased raise time of the USP and the Five-seven
- Decreased magazine capacity of P90 Extended Mags from 100 to 75
- Decreased recoil, range, rate of fire and damage on the M14
- Rapid fire on M14 slightly increases recoil
- Increased hipfire accuracy on the M14
- Changed M14 firing and reloading sounds
- Deselecting perks other than Overkill no longer removes second attachment

Version 0.31

- Hitmarker that indicates when shooting players with Spawn Force Field
- Edited Fall Damage
- Fixed starting spawns
- Corrected Lightweight movement speed multiplier
- Auto-save after each round

Version 0.30

- Edited Health GUI
- Added Fall Damage
- Lightweight increases movement speed by 10%
- Lightweight Pro negates fall damage
- Reduced recoil on the AK-47 and AUG
- Increased starting ammunition count on the AA-12
- Increased rate of fire on the MAC-11
- Decreased damage and range on the ACR
- Decreased range on the P90 and the Benelli M4
- Reduced Silencer range penalty on the Benelli M4
- Decreased hipfire accuracy of the Glock 18
- Updated Clan Tags

Version 0.29

- Added the Benelli M4
- Improved hit detection
- Bullet holes fades away
- Moved Riot Shield under Primary
- Edited the Kunai
- Changed starter secondary to USP
- Fixed Quickdraw for all weapons
- Fixed Steady Aim Pro
- Fixed bug on R700 reload

Version 0.28

- A winter holiday blizzard has hit some of the maps
- Added the Riot Shield
- Added the Crowd Control Medal for Riot Shield assists
- Increased server size to ten
- Increased the base damage of the R700
- Bullets penetrate through glass, weapons, and flesh
- New bullet hole system (Original script by Redditor)
- New clicking sound for no ammo
- Shortened the effect of flashbangs
- Slightly increased the recoil of the SCAR-L
- Decreased hipfire accuracy of the Duel Wielded MAC-11, Glock 18, TEC-9
- Improved Chat GUI
- Updated Clan Tags
- Fixed Kill Streak stat
- Testing fix for Quickdraw perk on Snipers (Success)
- Testing fix for the Shutdown Glitch (Success)

Version 0.27

- Added the R700 sniper
- Updated Clan Tags
- Improved Chat GUI
- Fixed Kill Streak stat (Failed)

Version 0.26

- Edited Custom Class GUI
- Added Players tab in Custom Class GUI
- Added Stats GUI
- Added Clan Tags
- Improved Chat GUI
- Kills count towards ROBLOX stats
- Sped up C4 throwing animation
- Teammates no longer triggers melee lunge
- Fixed Gold and new Camouflage not unlocking correctly

Version 0.25

- Added the MP7A1 sub machine gun
- Added new Camouflage
- Attachment unlock order changed for some weapons
- Reduced the effects of Rapid Fire
- Fixed glitches with Custom Class GUI
- Other minor edits

Version 0.24

- Added the map “2 Corp”
- Patched bug with Extended Mags on R870
- Edited Custom Class GUI
- Decreased spawn rates of tracer rounds
- Added tracer rounds for snipers
- Other minor edits

Version 0.23

- Added the USP handgun
- Added C4
- Added tracer rounds for aesthetics
- Added clicking sound for no ammo
- Reduced recoil on AK-47
- Improved melee hit detection
- Patched pre-round walking glitch
- Killfeed GUI improved
- Renamed “Ice” Camouflage to “Grayscale”
- Edited the map “Crash”
- Minor bug fixes and edits

Version 0.22

- Added the AK-47 assault rifle
- Major changes to the Barrett M82
- Added the new map “Winter Winds”
- New hazard of electrocution
- Improved melee
- Tweaked spawning scripts
- Small edits and bug fixes

Version 0.21

- Added the Barrett M82 sniper rifle
- The B key now fixes controls
- Renamed the “Mk14 EBR” to M14
- Reduced effect of Rapid Fire on P90
- Removed Halloween effects

Version 0.20a

- Added manual save command (“save”)
- Fixed silenced weapons not counting towards gun kills
- Fixed invincibility/gun jamming glitch

Version 0.20

- Halloween Update!
- Released Pro Perks
- Added the P90 sub machine gun
- Added the Slugs and Pump Grip attachments to R870
- Added the Long Barrel attachment
- Added the Select Fire attachment to M16A2
- Added the Grip attachment to assault rifles
- Striker Grip attachment changed to Stock
- Grip now reduces flinch instead of recoil
- Rapid Fire can now be paired with Extended Mags via Overkill
- M203 can now be paired with most other attachments via Overkill
- Fixed range not changing when using Silencer
- Tweaked Rapid Fire on M16A2
- Slightly reduced M16A2 rate of fire
- Reduced Anaconda reload time
- Increased Anaconda hipfire accuracy
- Fixed bullets in the Anaconda not appearing correctly
- Stopped Recon effects from applying to the user
- KillCam shows the killer’s equipped perks
- Tweaked flinching mechanic
- Improved data persistence
- Teams are now based on kills and deaths
- Added team switching command (“switch teams”)
- Minor bug fixes

Version 0.19

- Added the Anaconda handgun
- Reduced Striker damage and range
- Decreased Striker, Mk14, and duel wield hipfire accuracy
- Increased Camouflage unlock requirement
- Patched assists counting as kills for Kill Streak
- Fixed the score glitch
- Preparing for release of Pro Perks
- Preparing for Halloween update
- Investigating on the Shutdown Glitch

Version 0.18

- Added the Striker shotgun
- Added the Kunai
- New map called Crash by Soultaker435
- Edited the map Harbor
- Edited the map Station
- Added the Stuck Medal for the Semtex
- Added GUI effects for people stuck with Semtex
- Patched assists counting as kills for Kill Streak (Failed)
- Fixed the score glitch (Failed)
- Pro perks added but cannot be unlocked yet
- Preparing for Halloween update

Version 0.17

- Added the Mk14 EBR assault rifle
- Added the HK416 assault rifle
- Added the Desert Eagle handgun
- Added the Motion Sensor
- Increased kills needed for Gold camouflage
- Edited the map Cargo
- Edited the map Harbor
- Bug fixes and minor edits

Version 0.16

- Customizable Kill Streaks
- Scripted the Specialist Kill Streak
- Data persistence for class and stats
- Camouflage and Attachment unlock system
- Added the Tactical Insertion
- Added the Ninja perk
- Added Duel Wield to TEC-9
- Increased TEC-9 recoil
- Created an intro for the game
- Implemented movement sounds
- Added the Buzzkill Medal
- Edits on the map Harbor
- Improved chat GUI scripts

Version 0.15

- Added Camouflage on guns
- Added the SCAR-L assault rifle
- Added the TEC-9 machine pistol
- New map called Cargo
- Added the Engineer perk
- Ability to pick up AP Mines
- Reduced time in and out of sprint
- Improved Tac-50 bolt animation
- Reduced parts on the Five-seven
- Patched Custom Class glitches
- MAC-11 and M84 Flash fixed
- Map edits on Hedges
- Minor bug fixes and edits

Version 0.14

- Added the M16A2 assault rifle
- Added the R870 shotgun
- Added the AP Mine
- KillCam showing the killer on death
- Enforcement now wears police hats instead
- Reduced flinch
- Bug fixes to the Custom Class GUI
- Added proper drowning on Harbor
- Reduced zoom on the Sniper Rifles again
- Minor edits

Version 0.13

- Custom Class! (Almost)
- Added the M83 Smoke grenade
- Added screen shake when shot
- Reduced zoom on the Sniper Rifles
- Crouch script improved
- New map called Harbor
- Small map edits

Version 0.12

- Added the UMP45
- Added ability to crouch
- Rewrote the description
- Damage detection improved
- Increased recoil on ACR
- Reduced recoil on Dragunov and AUG
- Removed flame effect when shooting
- Minor bug fixes
- Started working on custom classes

Version 0.11

- Scripted the perk Scavenger
- Added ACR
- Enhanced hit detection for splash damage
- Edited maps
- Fixed nametags and kill detection
- Miscellaneous bug fixes
- Removed Herobrine

Version 0.10

- Added explosive Oil Drums into maps
- Edited the map Shipment
- Fixed spawning after game is over
- Fixed jamming after switching guns

Version 0.09

- Bug fixes on the M203 attachment
- Nametag glitch fix attempt
- Picked up Duel Wield guns are fixed
- Teams scramble at start of each game
- Team names changed
- Round end camera on Hedges repositioned

Version 0.08

- Added Tac-50, a high damage bolt-action sniper rifle
- Built the new map “Station”
- Created an additional set of clothes for the Blue Team
- Changed scoring system for Team Deathmatch

Version 0.07

- Added ability to pick up dropped weapons
- New game picture created
- Minor bug fixes

Version 0.06

- Added MP5K
- Added Duel Wield attachment to Glock 18
- Created temporary Grenade Launcher reticle
- Round end camera work improved

Version 0.05

- Added Glock 18
- Improved Grenade Launcher
- HUD Improved
- New death works 100%
- Leaderboard stats now reset at start of each game
- Various minor bug fixes

Version 0.04

- Improved AUG with usable scope and working Grenade Launcher
- Changed HUD fonts
- Implemented a new death to reduce lag
- Tracer rounds removed due to lag caused
- Improved Console on chat
- Added new image

Version 0.03

- Added the AUG Assault Rifle with limited attachments
- Bugs on the map Hedges are fixed
- Reduced gun parts
- Enhanced glass shatter script
- Edited chat GUI
- Time bug resolved

Version 0.02

- Added a new map called Hedges
- Created new chat GUI
- Flashbangs added to compliment Grenades.

Version 0.01

- Open Beta Released
- Added a new map called Hedges
- Created new chat GUI
- Implemented grenade system with Frag Grenade
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swingfail is not online. swingfail
Joined: 11 Feb 2012
Total Posts: 535
15 Jun 2013 09:29 AM
Thats alot.
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SenseiWarrior is not online. SenseiWarrior
Joined: 09 Apr 2011
Total Posts: 12140
15 Jun 2013 01:58 PM
k
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zombie5674 is not online. zombie5674
Joined: 28 Oct 2008
Total Posts: 372
15 Jun 2013 02:12 PM
hi
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MrPhelps is not online. MrPhelps
Joined: 27 Feb 2010
Total Posts: 27982
15 Jun 2013 03:50 PM
New police uniform has no pants. So, for me, my leg color is tan, so it looks like I'm walking around...

Well, you get the picture.
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TheNewerRyan is not online. TheNewerRyan
Joined: 10 Aug 2011
Total Posts: 3726
15 Jun 2013 08:42 PM
nobody posts here anymore

post this on rt

then you would get bang bang
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BradSpeedo is not online. BradSpeedo
Joined: 08 May 2011
Total Posts: 13
17 Jun 2013 10:19 AM
Make gas grenades!
BTW i played the alpha. It was a FFA-criminal-only-random-weapon-constantly-harbormap-GM <--lol
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joey1238 is not online. joey1238
Joined: 21 Mar 2009
Total Posts: 435
17 Jun 2013 10:31 AM
ya
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reddeth11 is not online. reddeth11
Joined: 16 May 2010
Total Posts: 8
20 Jun 2013 01:14 AM
dude im beging you fix the death gitch
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Confirmable is not online. Confirmable
Joined: 10 Mar 2013
Total Posts: 3302
20 Jun 2013 01:36 AM
Mk.

#Forumflip
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drewfc is not online. drewfc
Joined: 11 Aug 2012
Total Posts: 35
25 Jun 2013 05:54 PM
your game sucks.. thats all
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Franc03 is not online. Franc03
Joined: 13 Apr 2012
Total Posts: 9
29 Jun 2013 09:32 AM
Aw
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LBPLover8 is not online. LBPLover8
Joined: 03 Jul 2012
Total Posts: 213
30 Jun 2013 09:04 AM
Or you just suck at the game... DUN DUN DUN.
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mrsmart180 is not online. mrsmart180
Joined: 08 Jul 2011
Total Posts: 4391
30 Jun 2013 10:00 AM
Now I don't play it
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iOpened is not online. iOpened
Joined: 31 Mar 2012
Total Posts: 638
02 Jul 2013 11:40 AM
I wish it wasn't so dark.
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badAQWmaster is not online. badAQWmaster
Joined: 20 Oct 2011
Total Posts: 4
06 Jul 2013 10:41 AM
w..... Wow..... i cant believe how many words and threads there are the thread mod would stop at the middle and quit that!!!!!!
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