dev1223
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| Joined: 23 Aug 2009 |
| Total Posts: 231 |
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| 01 Jun 2013 12:32 PM |
| Hey guys I was wondering if somebody could help me make a no lobby killing script but then when the players get teleported in, they get there weapons. Thanks - Dev1223 |
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| 01 Jun 2013 12:47 PM |
| Just add a script to a invisible, non collidable block that covers the whole lobby, that removes all weapons. |
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dev1223
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| Joined: 23 Aug 2009 |
| Total Posts: 231 |
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| 01 Jun 2013 01:09 PM |
| I know but I want a script that can do that without a brick. Thanks for replieng. |
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magnalite
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| Joined: 18 Oct 2009 |
| Total Posts: 2467 |
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dev1223
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| Joined: 23 Aug 2009 |
| Total Posts: 231 |
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magnalite
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| Joined: 18 Oct 2009 |
| Total Posts: 2467 |
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| 01 Jun 2013 01:31 PM |
| Attempt it first (show some code of your effort) and we will gladly help. |
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dev1223
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| Joined: 23 Aug 2009 |
| Total Posts: 231 |
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| 02 Jun 2013 08:58 AM |
| How would the kill someone without weapons anyway? |
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dev1223
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| Joined: 23 Aug 2009 |
| Total Posts: 231 |
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| 27 Jun 2013 10:21 AM |
| That's the point they don't kill in the lobby but when they teleport the get there gear! |
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| 27 Jun 2013 10:22 AM |
A forcefield brick that covers the lobby. Pretty simple if you ask me |
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| 27 Jun 2013 10:24 AM |
| Make the spawnpoints in the lobby have 10000000 seconds of FF, and then when they teleport, remove the FF object from the players. |
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dev1223
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| Joined: 23 Aug 2009 |
| Total Posts: 231 |
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