drmiewlo
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| Joined: 14 Mar 2012 |
| Total Posts: 1782 |
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| 26 Jun 2013 01:11 AM |
I'm getting mad, because everything but print() seems to break the friggin local script I have inside of a local part in the camera.
If I have it like this:
print("Hallo") wait() print("After the wait()") --Do other stuff
This is the output: > Hallo
If I have wait() print("Hallo")
The output is completely blank. No errors or printing. Does anyone have any idea to why this script is so troll? Also, when I do print(script.Parent) > "Attempt to index a nil value"
Raig... Raig. FUUUUUU.. Halp pl0x |
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Thaeh
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| Joined: 05 Feb 2011 |
| Total Posts: 7685 |
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| 26 Jun 2013 01:26 AM |
print'tostring'After the wait()''
and
print'script.Parent.Name' |
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| 26 Jun 2013 01:43 AM |
| Thaeh, it's already a string... |
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drmiewlo
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| Joined: 14 Mar 2012 |
| Total Posts: 1782 |
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RoAnt
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| Joined: 14 Jul 2008 |
| Total Posts: 16794 |
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| 26 Jun 2013 02:16 AM |
| Where is the local script located? |
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drmiewlo
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| Joined: 14 Mar 2012 |
| Total Posts: 1782 |
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| 26 Jun 2013 02:18 AM |
" local script I have inside of a local part in the camera." It's in a brick that I have in the player's Camera, well, my Camera. |
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drmiewlo
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| Joined: 14 Mar 2012 |
| Total Posts: 1782 |
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| 26 Jun 2013 05:31 PM |
| I don't think scripts run in the camera. |
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drmiewlo
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| Joined: 14 Mar 2012 |
| Total Posts: 1782 |
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| 26 Jun 2013 05:36 PM |
| I managed to have one run in the Camera earlier, but I don't remember how, so I don't think that's the problem. |
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