sassle12
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| Joined: 26 Sep 2009 |
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| 18 Jun 2013 01:07 AM |
Community made items could be very useful. They are published to the community then roblox can select them. I don't see any flaws in this if roblox pick them either. They could make a specific program for creating or use another one like blender.
So this would be for weapons and hats and packages, not clothing we can already make like shirts AND pants.
Roblox could make up scripts for the weapons and just add the hats or packages at the price THEY want.
This would help roblox by making less work for them and only making them look and upload hats and packages. They could still do it anyway but this way there is more stuff coming out that can be greater.
There would be a test place for people to try on any community item on a really small server max 5 players to try out the items from the community.
TL:DR Community made items and approval = win/win |
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sassle12
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| Joined: 26 Sep 2009 |
| Total Posts: 2382 |
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kidsun
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| Joined: 27 May 2009 |
| Total Posts: 698 |
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| 18 Jun 2013 10:10 AM |
| How can the community work together to actually make the item? |
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sassle12
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| Joined: 26 Sep 2009 |
| Total Posts: 2382 |
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| 18 Jun 2013 10:12 AM |
| ^ Roblox could use an existing program to make the hat, they have made hats so they obviously use something, they give it to the users and make the item. Roblox sees the popular ones and approves them then picks the price if its BC only etc. |
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Incapable
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| Joined: 11 Nov 2009 |
| Total Posts: 123 |
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| 18 Jun 2013 10:44 AM |
| So, people would make items, and people can vote on them? And the most popular items will be added to the game? So kind of like how Team Fortress 2 uses the Steam Workshop. I like this, Support! |
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| 18 Jun 2013 10:47 AM |
| No support. Too many people would be able to become rich and it would cost like 10k robux to make a hat,,, just saying. |
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| 18 Jun 2013 11:22 AM |
1) Copy a rainbow sparkle time fedora. 2) Make it as a hat. 3) Make it free. No support.
~Brain.exe has stopped working~ |
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sassle12
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| Joined: 26 Sep 2009 |
| Total Posts: 2382 |
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| 18 Jun 2013 02:02 PM |
^I said it was approved and the amount it costs is decided by mods. Your post is invalid, disregarded.
@goodcody
No it wouldn't cost anything. It would be so hard to create anything it could only be made by a professional. If it's already been made, the model is the same textures the same etc it will obviously be disregarded. You make the hats if it gets approved you might get 1% of profit depending on what roblox will add. You wouldn't get huge amounts but over time it will accumulate. It's just a reward for adding to the community. Think about it Valve literally let the community add to their game and it isn't recogniseable without certain elements. |
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| 18 Jun 2013 02:05 PM |
| Support but will they be allowed to do this? This is a feature steam made will they be allowed to copy it? |
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| 18 Jun 2013 02:06 PM |
| Still, it's not a good idea because there will be big huge problems... |
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zxvy
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| Joined: 07 Feb 2010 |
| Total Posts: 325 |
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| 18 Jun 2013 02:43 PM |
| There are many community made hats on ROBLOX. |
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sassle12
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| Joined: 26 Sep 2009 |
| Total Posts: 2382 |
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| 19 Jun 2013 01:29 AM |
@goodcody, explain please
@zxvy
There might be but this way there will be more. I don't see any real way to do this now.
It might be copied from steam but it's just a way to let the community upload hats, that surely can't be something you can lawsuit. |
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sassle12
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| Joined: 26 Sep 2009 |
| Total Posts: 2382 |
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| 20 Jun 2013 12:20 AM |
| Support. It's like the steam workshop. If it gets enough positive ratings, it would go under review by admins and then they would decide if it's approved or discarded. |
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sassle12
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| Joined: 26 Sep 2009 |
| Total Posts: 2382 |
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| 20 Jun 2013 01:02 AM |
| ^ Exactly, I don't see any flaws in this really. A noob will never be able to do this kind of thing and there is no spam on the tf2 steam workshop, don't see why there will be here. |
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| 20 Jun 2013 01:10 AM |
Some ideas: -Should be TBC-OBC only since some of the BC buyers might buy when they first join. -You should have a price limit of 5-2,000 Robux. -It should go under voting, Like steam workshop before being sent to the admins to review.
Otherwise EPIC support! |
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| 20 Jun 2013 01:14 AM |
Oh and one more idea: You should be able to pick your price but they have to review it. if its good its good. If its a waste, they should pick it for you. |
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| 20 Jun 2013 01:14 AM |
Ah, This idea is great, Like TF2 Steam Workshop, This can be succesfull in many ways such as making a Community Update (If the mods aprrove it) There should be a discussion forum about this too.
Full 100% Support ! |
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sassle12
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| Joined: 26 Sep 2009 |
| Total Posts: 2382 |
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| 20 Jun 2013 01:16 AM |
^ No No No! You have no idea what you're talking about. If they add this kind of restriction less ideas come through. If you're BC or higher you can get the 1% of profits off the item.
No price limit to upload the item because if you do this you have talent already and not just anyone can do it. There's literally no point to this because even if you don't make this a BC only feature if you have to pay lots of R$.
Voting I think should be there definitely! |
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sassle12
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| Joined: 26 Sep 2009 |
| Total Posts: 2382 |
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| 20 Jun 2013 01:29 AM |
| Thanks for the support, tell your friends and get Roblox to implement this! |
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| 20 Jun 2013 01:32 AM |
1% of the profits? 100 robux = 1 robuck 1000 robux = 10 robux 10000 robux = 100 robux 100000 robux = 1000 robux 1000000 robux = 10000 robux
I think you at least should get 10% of the profits if you make it.
But personally I just retexture. Heck today I made 5 retextures in an hour XD |
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sassle12
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| Joined: 26 Sep 2009 |
| Total Posts: 2382 |
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| 20 Jun 2013 01:34 AM |
| ^If roblox likes the retextures then yeah they might implement it. 10% might work maybe it depends on the standard of the item produced? |
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| 20 Jun 2013 07:34 AM |
I could make a rainbow mustache? SUPPORT |
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