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| 24 Jun 2013 11:32 AM |
so im trying to make my head get more transparent every second:
wait(10) game.Workspace.punnyfunnyheads.Head.Transparency = 0 wait(1) game.Workspace.punnyfunnyheads.Head.Transparency = 0.1 wait(1) game.Workspace.punnyfunnyheads.Head.Transparency = 0.2 wait(1) game.Workspace.punnyfunnyheads.Head.Transparency = 0.3 wait(1) game.Workspace.punnyfunnyheads.Head.Transparency = 0.4 wait(1) game.Workspace.punnyfunnyheads.Head.Transparency = 0.5 wait(1) game.Workspace.punnyfunnyheads.Head.Transparency = 0.6 wait(1) game.Workspace.punnyfunnyheads.Head.Transparency = 0.7 wait(1) game.Workspace.punnyfunnyheads.Head.Transparency = 0.8 wait(1) game.Workspace.punnyfunnyheads.Head.Transparency = 0.9 wait(1) game.Workspace.punnyfunnyheads.Head.Transparency = 1
what am i doing wrong its not working |
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| 24 Jun 2013 11:40 AM |
| Remove "Wait(10)" Not needed. |
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| 24 Jun 2013 11:41 AM |
| but i want to wait 10 seconds before it happens how? |
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| 24 Jun 2013 11:42 AM |
oh ok thanks
ben10issocool are you trying to do like me |
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| 24 Jun 2013 11:44 AM |
for i = 0,0,+.1 While true do game.Workspace.punnyfunnyheads.Head.Transparency = i |
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| 24 Jun 2013 11:45 AM |
| Try that... Makes your head transparent +.1 |
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| 24 Jun 2013 11:46 AM |
ooooh Excuse me error
for i = 0,0,+.1 While true do wait(1) game.Workspace.punnyfunnyheads.Head.Transparency = i end
:L |
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billiland
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| Joined: 11 Nov 2008 |
| Total Posts: 4018 |
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| 24 Jun 2013 11:50 AM |
local Part = game:GetService("Players")["punnyfunnyheads"]["Character"]["Head"] repeat Part["Transparency"] = math["abs"](math["sin"](({wait(0.1)})[2])) until Part["Transparency"] == 1 |
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