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Re: Skybound Suggestions & Ideas

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Flame6264 is not online. Flame6264
Joined: 06 Mar 2012
Total Posts: 3379
16 Jun 2013 08:45 PM
Please post you suggestions and idea's for Skybound here!
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GentlemenJohnnie is not online. GentlemenJohnnie
Joined: 23 Jan 2012
Total Posts: 128
16 Jun 2013 08:57 PM
The Cancel and purchase button should be more distanced, because when I first played I thought it meant cancel purchase, or think that Instead of cancel it should back like all the other buttons that take you to where you previously were.
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MrN00BEH is not online. MrN00BEH
Joined: 05 Nov 2011
Total Posts: 19346
16 Jun 2013 08:59 PM
On the house, or any aircraft, you should have a ladder to the roof and have a add-on purchase where you can equip a gun mount on the roof and you can upgrade it, to do more damage, also missile mounts, and grenades, and flamethrowers would be cool!

That's Mr. N00B to you!
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MrN00BEH is not online. MrN00BEH
Joined: 05 Nov 2011
Total Posts: 19346
16 Jun 2013 09:01 PM
Also, player to player damage, like weapons where you can actually hurt the other player and then successfully steal their airship.

That's Mr. N00B to you!
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MrN00BEH is not online. MrN00BEH
Joined: 05 Nov 2011
Total Posts: 19346
16 Jun 2013 09:04 PM
Also, on that motorcycle balloon vehicle, we should be able to purchase more fuel for it and if we lose it buy another, and you should add parachutes.

Also, ADD JETPACKS!!!!
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iProfitKing is not online. iProfitKing
Joined: 31 Mar 2013
Total Posts: 1383
16 Jun 2013 09:16 PM
Rocket attachments. Such as, lazer sight for better accuracy, or a scope for better aim. Perks for it, shoots longer, does more damage, or can fire multiple rockets.

Weapons shop to where you can buy and customize your weapons with perks and attachments just like the vehicles on it.
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iProfitKing is not online. iProfitKing
Joined: 31 Mar 2013
Total Posts: 1383
16 Jun 2013 09:18 PM
Ship to where you can buy a special perk to where you get like a 5 second light speed, to where you can avoid enemy fire if needed. But it has a 3 min recharge time. Or, a force field same thing and same recharge time.
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HunterLX1BontyHunter is not online. HunterLX1BontyHunter
Joined: 23 Dec 2012
Total Posts: 793
17 Jun 2013 12:56 AM
When a player's aircraft is destroyed, the player will automaticly die because its SOOO annoying when their ship is gone and they are still bombing it WHILE I GOT NOTHING TO BOMB!

~I'm a 2010'er, check my old account 'BontyHunter4567'~
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briguy9876 is not online. briguy9876
Joined: 01 Jul 2007
Total Posts: 7034
17 Jun 2013 04:42 AM
Right now when my ship is under fire, there's nothing I can do other than abandon it when it goes down or hope I kill my opponent before I die. There's not much strategy there other than "shoot and be shot at"

But there's so much potential here! I want to be able to shoot at strategic parts of the ship. If I shoot the engines, they should be dead in the water. If I shoot at the wings, they should lose maneuverability. And of course, if I shoot the wheel, their current heading a speed should remain constant.

And when you add that, you should also add a way for me to repair my airship. No one wants to be stuck dead in the water, so let us repair parts of our ship so we don't get hammered from a down prop. It would be incredible if I was being chased with a broken wing, and I shoot my opponents' engines to slow them down long enough for me to repair my wing and come back guns blazing.

Of course, the repair feature should be slower than it takes to make the damage, so the players have to take care of threats before they repair, or else players will just get stuck in a dance of "shoot, repair, again"

Some other, but minor gripes: sitting in the captain's chair is super annoying because of how little you see. I understand that's partially the point, but when getting out of the ship to stand on a little 2x4 platform to see around seems a little crazy considering the fast paced way you can die.

There's no easy way to fight someone off of your ship - the lazer seems to do almost nothing and the rocket launcher is wildly destructive but does very little damage to the player.
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tombillyboo is not online. tombillyboo
Joined: 20 Apr 2011
Total Posts: 165
17 Jun 2013 05:23 AM
I think adding a grapple hook and a hammer that can break blocks could be a nice touch. Also make the laser do more damage.
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tombillyboo is not online. tombillyboo
Joined: 20 Apr 2011
Total Posts: 165
17 Jun 2013 05:24 AM
And also, you should be able to buy turrets in the shop that you can place in your plane.
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StevRich is not online. StevRich
Joined: 02 Nov 2012
Total Posts: 26
17 Jun 2013 05:30 AM
I like the ideas, but first things first, since i don't like having to blow a hole in my ship just to shoot, ADD SHIP WEAPONS!
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Llendlar is not online. Llendlar
Joined: 16 Jun 2011
Total Posts: 86
17 Jun 2013 06:30 AM
Mini plane drones, which will follow an airship and slowly destroy it. They can be countered manually, flown away from if fast enough, and can be destroyed using a special defensive weapon that's like an expanding shield.
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zackbb is not online. zackbb
Joined: 30 May 2010
Total Posts: 22
17 Jun 2013 08:46 AM
Add more of a home feel to the ships, right now there kind of empty, and do it based on class.
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MrN00BEH is not online. MrN00BEH
Joined: 05 Nov 2011
Total Posts: 19346
17 Jun 2013 09:37 AM
@briguy

I had the same problem with seeing where I am going while navigating my ship, just press Z.

Also I came up with an idea, where you can, if you have friends in the server, you can invite them to your ship, and things such a the gun mounts and missile mounts come into play, they can be seated at the mount and attack ships while you are controlling the ship, and thus gives you a great feel of dominance. Oh, and of course it would cost extra to apply for seats/mounts so you could seat and invite more friends. And the people you invited would have to accept the request to join your ship. And of course if you are set on a team, when you eventually add player to player damage, you can not hurt your teamates.

Another cool idea would be when your ship goes up in flames, or when it is near that you get an alert and you can take a escape pod out and find a plane to steal, and if you wanted more escape pods on your ship you would have to purchase them.
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MrN00BEH is not online. MrN00BEH
Joined: 05 Nov 2011
Total Posts: 19346
17 Jun 2013 09:41 AM
Oh right! Going back to the teammate idea, they shouldn't be able to damage the ship they and you are assigned to either, incase they ever feel like betraying you.
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blazingnapalm is not online. blazingnapalm
Joined: 01 Mar 2012
Total Posts: 24
17 Jun 2013 09:43 AM
okay, here's an idea that'll blow people's minds, make your ship so that rather than blowing a hole in it every single time with the laser, you can simply delete some blocks on the front, which will in turn adjust the shooting range. however, you'll have to keep in mind that after removing like 10 or so blocks, your craft looses armor, and another 10 makes it loose another 10 bits, and so on and so on (not for every block you remove you loose armor, for every 10 blocks you remove, it triggers a sort of scanner and removes 10 blocks) and maybe some tack guns, those would be put on a sort of plane on every single airship, located underneath the thing. (tack guns are extremely useful against engines and balloons, as they break propellers, and pop balloons yet are near useless against wood and steel) and how about making the ship a part of you when you sit down, because i do not want to have to saw a hole in my ship every single time i play just to view the battle
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MrN00BEH is not online. MrN00BEH
Joined: 05 Nov 2011
Total Posts: 19346
17 Jun 2013 09:48 AM
@blazing

Press z to view outside

Also I like the laser, it feels like you at doing something secretive, I only wish the laser was a bit faster and more responsive. I think your idea is bit complicated tbh lol
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hahahahahaha2366 is not online. hahahahahaha2366
Joined: 20 Jul 2009
Total Posts: 368
17 Jun 2013 10:59 AM
Well, i have an idea for a few crazy things here: Flyable Arrow (it's fast, but lacks the certain durability required for most ships) Flyable Burger (durable, yet abit lacking in the speed department) Flyable Egg (comes in different colors, whatever color you pick will either make it durable or fast, you can buy the Rainbow Egg for 300-450 robux with a gamepass, though, that's up for the creator to decide really) Anyway, those were my ideas, hope you enjoyed them!
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Imaginaerum is not online. Imaginaerum
Joined: 26 Feb 2013
Total Posts: 42
17 Jun 2013 11:08 AM
Working on adding a notification for outside view (you can already do this by pressing Z while sitting in the captain's seat), adding storms that will cause lightning to strike ships to spice up gameplay, working on melee weapons, nerfing "bunny hopping," fixing some game pass bugs, and adding wrenches you will be able to use to repair your ship!

Hoping to release this patch today.
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steviecoolman is not online. steviecoolman
Joined: 02 Jul 2011
Total Posts: 3
17 Jun 2013 11:15 AM
there should be teams and the abi;itie to buy a radar or more seats for freinds
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MrN00BEH is not online. MrN00BEH
Joined: 05 Nov 2011
Total Posts: 19346
17 Jun 2013 11:18 AM
I saw the knife in the test version and I noticed you added player to player damage, although the laser doesn't do damage. Also you fixed the leaf blower, in the main version it went out at like 20 fuel.

Can't wait!

That's Mr. N00B to you!
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pudinrox is not online. pudinrox
Joined: 30 May 2010
Total Posts: 2358
17 Jun 2013 12:37 PM
Make it easier to attack others from ship to ship. Instead of you going through that door way.
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pudinrox is not online. pudinrox
Joined: 30 May 2010
Total Posts: 2358
17 Jun 2013 12:49 PM
A options menu in-war. So you don't have to reset for a shop.
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feattypicalnut is not online. feattypicalnut
Joined: 16 Apr 2010
Total Posts: 2354
17 Jun 2013 12:50 PM
A really big ship with turret seats for other players, very strong armour, very expensive but quite slow. Also, a feature where you can invite other players to join you on your ship. And make the interior indestructible and not being able to destroy your own ship.
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