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ROBLOX Forum » Game Creation and Development » Scripting Helpers
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Re: How would I do this?

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Jeffe32 is not online. Jeffe32
Joined: 30 Mar 2012
Total Posts: 1616
22 Jun 2013 06:24 PM
Some kind of thing where if Part3 goes into Part4 It Quickly deletes Car2 if PArt 4 gets past it first, and it deletes Car1 if Part6 goes into it first?

Lets say this better. Part1 goes and connects to Part3 Then it makes a Hint that says
"Racer 1 Won!" If Part2 Hit's Part3 first on the other hand, then It Creates a Message Saying "Racer 2 Won!" And if Part1 Hit first Model2 would delete itself, if Part2 hits first Model1 would delete itself.
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Jeffe32 is not online. Jeffe32
Joined: 30 Mar 2012
Total Posts: 1616
22 Jun 2013 09:47 PM
Bumo
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Zkiller11 is not online. Zkiller11
Joined: 25 Aug 2009
Total Posts: 2914
22 Jun 2013 10:03 PM
Er

You would achieve what you want by using :Touched() and checking what the name of the Part that activated the :Touched() event is, and then use Remove().
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Jeffe32 is not online. Jeffe32
Joined: 30 Mar 2012
Total Posts: 1616
22 Jun 2013 10:04 PM
alright.
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cooldude999921 is not online. cooldude999921
Joined: 13 Aug 2011
Total Posts: 3702
22 Jun 2013 10:05 PM
Anonymous functions?

script.Parent.Even:connect(function(meta)
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