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| 22 Jun 2013 09:28 AM |
| No, i dont mean deleting Terrain with "clear" in the tab, i mean how can i delete Terrain from workspace. I know that i can copy and paste the Terrain from place to another with CTRL+c and CTRL+v. But firstly Terrain in Workspace needs to get destroyed. and no game.Workspace.Terrain:Clear/Remove() |
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| 22 Jun 2013 09:30 AM |
game.Workspace.Terrain:Clear() ought to delete all present terrain... |
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| 22 Jun 2013 09:37 AM |
| I think he means not removing the terrain created, but deleting the terrain creator also. Unfortunately, I've tried and I think it is impossibru. |
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| 22 Jun 2013 09:38 AM |
| i dont mean clearing terrain, i mean DESTROYING terrain from my game! I can clear whenever i want, but i want to destroy the game.Workspace.Terrain. And i dont want to clear it |
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| 22 Jun 2013 09:39 AM |
| I'm pretty sure you can't. It's like deleting workspace. |
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| 22 Jun 2013 09:40 AM |
| You can't. Why would you want to? |
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| 22 Jun 2013 09:41 AM |
| You cant delete the terrain part from workspace,its parent is locked. |
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| 22 Jun 2013 09:44 AM |
| I'm pretty sure you can have a blood sacrifice for it, though. I know that there's a way to make your character the workspace, and if you leave it messes up the workspace. But why would you want terrain gone? |
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| 22 Jun 2013 09:46 AM |
| for some testing...manipulating...termination |
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| 22 Jun 2013 09:48 AM |
| You can't. Besides, (in addition to being a child? I'm not sure if it even is a child) Terrain is a [locked?] property of the workspace. |
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| 28 Jan 2014 04:53 PM |
Yea but isn't it possible to still unlock it through scripting then delete it? I don't want to have the terrain (the visible minecraft looking blocks) in my game, and I don't want to have to go through the tedious process of removing it block by block. Or is it some special property of the game that has nothing to do with the minecraft blocks??
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| 28 Jan 2014 04:59 PM |
| Nvm. Game.Workspace.Terrain:Clear() works. |
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| 17 Feb 2014 09:53 AM |
| Go IN Studio Then There Will Be a CMD Bar If You put It There From View then type in game.Worksapce.Terrain:Clear() |
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