doneyes
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| Joined: 21 Mar 2008 |
| Total Posts: 3466 |
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| 22 Jun 2013 09:12 AM |
In my map, different levels are stored in the camera for the players and are spread out over 8000 studs apart and yet I can hear footsteps and all sounds clear as day as if they are next to me. Any ideas?
All sounds are coming out of bricks, not the workspace. |
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billiland
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| Joined: 11 Nov 2008 |
| Total Posts: 4018 |
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| 22 Jun 2013 09:19 AM |
| It would probably have to do with the fact that local space isn't supported. Local parts aren't meant to be in the game, so they always seem to have some bug or another. |
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doneyes
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| Joined: 21 Mar 2008 |
| Total Posts: 3466 |
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| 22 Jun 2013 09:50 AM |
| How do I play a sound that only a player can hear? |
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