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| 20 Jun 2013 10:47 PM |
| I know some scripters will think this is a breeze but im a terrible scripter :( anyways i was wondering how do you change the size of a players torso? (ill post the script i was doing) |
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oldgoo
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| Joined: 23 Mar 2010 |
| Total Posts: 4844 |
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| 20 Jun 2013 10:48 PM |
| Like the mesh or the actual block? |
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Croze
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| Joined: 21 Mar 2010 |
| Total Posts: 449 |
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| 20 Jun 2013 10:49 PM |
| Well you could do game.Workspace.Player1.Torso.Size = Vector3.new(10,10,10) but no matter what size you change it to it will kill your character. I am not familiar with how to keep the player alive when changing the size of any body part. |
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| 21 Jun 2013 09:17 AM |
| If i change the size of my character to the size of my torso would it work if so how do i change the size of my character |
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compy111
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| Joined: 02 Apr 2009 |
| Total Posts: 583 |
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| 21 Jun 2013 09:39 AM |
| This ain't as easy as you think it is but I'll try to figure it out for you, give me 5-10 minutes. |
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compy111
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| Joined: 02 Apr 2009 |
| Total Posts: 583 |
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| 21 Jun 2013 10:06 AM |
Owkej I give up already. I do manage to get myself large but my legs and arms don't move and if I jump I fall. Also you need to remove all Charactermeshes and torsos, bodycolors to get it working.
wait() player = script.Parent.Parent character = game.Workspace:FindFirstChild(player.Name)
-----------------------This part removes the meshes and shirts, not working 100%------ junk = character:GetChildren() for e=1, #junk do if junk[e].ClassName == 'Pants' or junk.ClassName == 'Shirt' or junk.ClassName == 'ShirtGraphic' or junk.ClassName == 'BodyColors' or junk.ClassName == 'Hat' or junk.ClassName == 'CharacterMesh' then junk[e]:remove() end end ------------------------------------------------------------------------------
parts = script:GetChildren() for i=1, #parts do newpart = parts[i]:Clone() character:FindFirstChild(newpart.Name):remove() character.Humanoid.Health = 100 newpart.Parent = character newpart:MakeJoints() end |
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compy111
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| Joined: 02 Apr 2009 |
| Total Posts: 583 |
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| 21 Jun 2013 10:07 AM |
| If you remove the part that removes junk and manually remove all the junk it should work (without jumping and animation) |
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compy111
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| Joined: 02 Apr 2009 |
| Total Posts: 583 |
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| 21 Jun 2013 10:08 AM |
Sorry, forgot to add this:
Put the script in StarterGui to test it. |
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| 21 Jun 2013 10:18 AM |
| Does the script require you to put your username in it? |
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compy111
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| Joined: 02 Apr 2009 |
| Total Posts: 583 |
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| 21 Jun 2013 10:30 AM |
Nope
The line 'player = script.Parent.Parent' will take the player that holds the script. And the line 'character = game.Workspace:FindFirstChild(player.Name)' looks for the character in workspace which the name of the player.
If you want it to change only you you should change those two lines into:
--remove the first line character = game.Workspace:FindFirstChild(Lordgalaxysmasher) |
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