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| 15 Jun 2013 10:20 AM |
I propose that a "sensitivity" property should be added to the camera object.
This would allow scripters to adjust the sensitivity of the turning speed of the camera. If, for example, a scripter wanted to create a sniper rifle this would allow them to create the slow adjustment speed required to hit people when scoped in. When the property is set to 1 or 100% the camera turns at the normal speed. When set to 0 or 0% it would not turn it all.
It would be very easy to implement on the programming side of things, because the camera's mouse movement to 3D rotation code would just need to multiply the new angles by the sensitivity value.
Hopefully this gets added, as it will greatly raise the quality of many first person shooter games. |
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PHILcutie
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| Joined: 29 Jan 2011 |
| Total Posts: 391 |
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| 15 Jun 2013 10:22 AM |
| I agree too, this would be a great help making new games. |
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marsing69
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| 15 Jun 2013 10:23 AM |
support
#get_yo_facts_sreight ( ͡° ͜ʖ ͡°) |
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T40M
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lol424
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| 15 Jun 2013 10:24 AM |
This is an amazing idea and would help with FPS/TPS games. I.E, Battlefield, Bloxfield, Deadzone itself, Borderline, etc etc.
I agree. This should be added. |
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| 15 Jun 2013 10:25 AM |
I Agree. - Jakeysnakey7042, Veteran. |
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Quackue
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| 15 Jun 2013 10:25 AM |
I Agree As Well, But only If there Was a Way to Change Mouse Sinceitivity from a GUI On the Menu or the Deadzone Menu But I Agree with Mouse Sensitivity.
RE, Quackue
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jonyzx100
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cgkent10
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GiggleGas
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| 15 Jun 2013 10:27 AM |
Oh meh I SUPPORT WITH ALL BLOOD >:O I LUV YOU DEADZONE! (The game) :P |
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| 15 Jun 2013 10:28 AM |
| #support, make it less pixely too please. |
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Slicer39
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| 15 Jun 2013 10:28 AM |
| omg yes that would help so much ive have problems with that in the past |
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