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Re: Give Humanoids and Parts an UpVector property.

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swmaniac is not online. swmaniac
Joined: 28 Jun 2008
Total Posts: 15773
18 May 2013 05:41 PM
An Up Vector is essentially the direction the Humanoid/Part object thinks is "Up." Jumping and standing will attempt to get the humanoid to move/stand in this direction. Humanoids and Parts would fall the direction opposite of their UpVector.

By default, it is 0,1,0.
Setting it to 0,-1,0 would have everyone standing on the ceiling.
1,0,0 would have everyone standing on one wall.

Etc.
This would allow scripters to make things like spherical worlds, or moving spaceships with artificial gravity far more easily (both are TECHNICALLY possible currently, but the scripter needs to essentially recreate the humanoid object from scratch just to add this 1 property, making it far more work than it should be).

The camera should probably also rotate with the humanoid to keep the controls sensible.
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syfyguy64 is not online. syfyguy64
Joined: 29 Jul 2011
Total Posts: 5613
18 May 2013 05:44 PM
Support. Although the limits would be the invisible walls about 6k studs from the middle that kill you.

We are the Borg. Resistance is Futile.
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swmaniac is not online. swmaniac
Joined: 28 Jun 2008
Total Posts: 15773
18 May 2013 05:44 PM
Mildly related: Give people the ability to change or disable the level where bricks are removed for falling out of the stage (currently Y: -500). It makes sense for most games, but it kills spaced based games.
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swmaniac is not online. swmaniac
Joined: 28 Jun 2008
Total Posts: 15773
18 May 2013 05:48 PM
@Myself.

Also, the level would be changed to the origin - (Customized Distance) * UpVector
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gargo456 is not online. gargo456
Joined: 07 Mar 2009
Total Posts: 785
18 May 2013 05:49 PM
I see what you're proposing; support.
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swmaniac is not online. swmaniac
Joined: 28 Jun 2008
Total Posts: 15773
18 May 2013 06:16 PM
Bump.
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swmaniac is not online. swmaniac
Joined: 28 Jun 2008
Total Posts: 15773
18 May 2013 07:52 PM
I got 2 replies. ._.
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StarWars is not online. StarWars
Joined: 04 Jan 2007
Total Posts: 500
18 May 2013 07:56 PM
Mega support.
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UnusualDivinity is not online. UnusualDivinity
Joined: 15 Jun 2012
Total Posts: 291
18 May 2013 07:57 PM
Support, Don't know why they haven't done this already.
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RubiksCubix is not online. RubiksCubix
Joined: 04 Dec 2009
Total Posts: 4243
18 May 2013 08:02 PM
Support. It only makes sense.

The camera should be able to have an upvector as well.
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Plenilune is not online. Plenilune
Joined: 10 Apr 2013
Total Posts: 13
18 May 2013 08:13 PM
This would be very useful, support. Perhaps make a thread about this on IronNoob as well.
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swmaniac is not online. swmaniac
Joined: 28 Jun 2008
Total Posts: 15773
18 May 2013 09:14 PM
Bump.
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Mikenberg123 is not online. Mikenberg123
Joined: 18 Jan 2011
Total Posts: 2099
18 May 2013 09:40 PM
Support and another bump
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rickey684 is not online. rickey684
Joined: 21 Oct 2007
Total Posts: 102
18 May 2013 11:34 PM
Support.
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sassle12 is not online. sassle12
Joined: 26 Sep 2009
Total Posts: 2382
19 May 2013 01:04 AM
Could be useful. Somebody will be able to make a gravity script : )

Huge support.

Problems:
The default should be 0.00,1.00,0.00
It is much easier to edit and change.
Now is it ratioed? So a big baseplate will have more default gravity than a small part? Or is it a ratio? This is one flaw.
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swmaniac is not online. swmaniac
Joined: 28 Jun 2008
Total Posts: 15773
19 May 2013 01:50 AM
Responses to problems:

1) Not a problem, that SHOULD be the default.
2) How is it hard? It's just a Vector that the brick thinks is Up.
3) This isn't gravity in and of itself, it's just what DIRECTION the object thinks is up.
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patrickmoneyy is not online. patrickmoneyy
Joined: 29 Jul 2012
Total Posts: 14
19 May 2013 04:20 AM
Make it another big bump, been trying to get that made for ages.
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jetfire227 is not online. jetfire227
Joined: 15 Feb 2009
Total Posts: 4751
19 May 2013 04:32 AM
xD
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swmaniac is not online. swmaniac
Joined: 28 Jun 2008
Total Posts: 15773
19 May 2013 02:57 PM
Day 2 Bump
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StarWars is not online. StarWars
Joined: 04 Jan 2007
Total Posts: 500
22 May 2013 07:36 AM
Support bump
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jacob726 is not online. jacob726
Joined: 24 Jul 2008
Total Posts: 10732
22 May 2013 07:43 AM
Support for both the original idea, and for your addition of being able to change the game limits. (The point at which bricks disappear.)

~>http://www.youtube.com/watch?v=QzuaZR52cXo<~
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SilentSwords is not online. SilentSwords
Joined: 22 Jun 2007
Total Posts: 27214
23 May 2013 12:47 PM
i'd support this

-{===>SS
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iGap is not online. iGap
Joined: 17 Mar 2013
Total Posts: 1087
23 May 2013 12:48 PM
Support.
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jonman11 is not online. jonman11
Joined: 30 Jan 2010
Total Posts: 3386
23 May 2013 01:41 PM
I like it, could be useful in a variety of situations.

Support!

---------------------------------------------------------------------------------------------------------------------------------------Jonman11 | Follow on Twitter @JonathanShepprd | Join my Primary!
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Mikenberg123 is not online. Mikenberg123
Joined: 18 Jan 2011
Total Posts: 2099
25 May 2013 04:46 PM
Poke
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