Accost
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| Joined: 26 Mar 2013 |
| Total Posts: 8840 |
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| 20 Jun 2013 01:17 PM |
All those things Admins said that places can hold 7 million parts is *PURE BS*. I'm lagging like crazy and I only have around 10K parts. Is there any way to reduce Studio Lag?
❀I'm a flower.❀ |
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100465
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| Joined: 17 Jun 2010 |
| Total Posts: 6353 |
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| 20 Jun 2013 01:18 PM |
Well, I dont know if they released Featherweight parts to public yet, But its probably your computer.
Im not random, my mind just works faster than yours. |
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Accost
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| Joined: 26 Mar 2013 |
| Total Posts: 8840 |
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| 20 Jun 2013 01:19 PM |
This comp is from 2011 :O
❀I'm a flower.❀ |
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Quanos
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| Joined: 06 Feb 2013 |
| Total Posts: 1642 |
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Accost
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| Joined: 26 Mar 2013 |
| Total Posts: 8840 |
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| 20 Jun 2013 01:23 PM |
@Quanos, then why you post?
❀I'm a flower.❀ |
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Nathonkk
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| Joined: 05 Apr 2012 |
| Total Posts: 1388 |
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| 20 Jun 2013 01:24 PM |
| All this made me realise i don't do much building.. lol |
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robbieNEC
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| Joined: 11 Jun 2011 |
| Total Posts: 9938 |
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robbieNEC
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| Joined: 11 Jun 2011 |
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lordrambo
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| Joined: 16 Jun 2009 |
| Total Posts: 20628 |
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| 20 Jun 2013 01:35 PM |
Not rendering textures isn't going to reduce lag like at all.
I don't lag with 10k bricks. I don't lag with 50k bricks. I'm not sure what that problem is for you, but if you are in build mode, you are probably lagging more. If your parts in the game are anchored then they are light weight bricks.
~ The ATR Fishie ~ |
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