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Re: Diamond Square Terrain

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SamuelKingx is not online. SamuelKingx
Joined: 27 Jan 2012
Total Posts: 3472
18 Jun 2013 11:41 AM
How do people CFrame this terrain so easily? it's a pain for me.
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scacman1967 is not online. scacman1967
Joined: 06 Aug 2011
Total Posts: 9288
18 Jun 2013 11:45 AM
Quickly throw it together with collision check off, then go back and line it up or stretch the parts to close the gaps.

You could also try the terrain generation scripts in wiki. A little number changing and such could make it quite fast.
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SamuelKingx is not online. SamuelKingx
Joined: 27 Jan 2012
Total Posts: 3472
18 Jun 2013 11:49 AM
"with collision check off"

Does that mean make the parts' CanCollide property set to false?
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scacman1967 is not online. scacman1967
Joined: 06 Aug 2011
Total Posts: 9288
18 Jun 2013 11:52 AM
No not the cancollide property. In studio 2013 there is a button called collision check.
When it is on parts collide when you turn it off you can put parts into parts using the basic studio tools.
Use the grid buttons for finer increments of movement.
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SamuelKingx is not online. SamuelKingx
Joined: 27 Jan 2012
Total Posts: 3472
18 Jun 2013 11:56 AM
This will help majorly! Where can I turn off the collision check? I can't seem to find it.
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SamuelKingx is not online. SamuelKingx
Joined: 27 Jan 2012
Total Posts: 3472
18 Jun 2013 11:57 AM
Never mind, I found it. Thank you very much. :)
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scacman1967 is not online. scacman1967
Joined: 06 Aug 2011
Total Posts: 9288
18 Jun 2013 12:05 PM
You're welcome.
And for anyone else reading this the collision check button is in studio beside the grid buttons.
It works with the regular tools and the grid buttons.
Grid buttons allow you to make smaller movement.
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