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Re: question about roblox physics

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ShadowSTR is not online. ShadowSTR
Joined: 08 Jul 2010
Total Posts: 24465
18 Jun 2013 03:10 AM
so i was thinking
3.0 women boady is quite a bit smaller than 1.0
when the 3.p is on is the hit box the same size as the 1.0?
Example
You have a 3.0 body on and a bullet barley goes by your arm, if you had a 1.0 body it would have it you. Does it do damage?
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ShadowSTR is not online. ShadowSTR
Joined: 08 Jul 2010
Total Posts: 24465
18 Jun 2013 03:45 AM
bump
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Harridan is not online. Harridan
Joined: 19 May 2011
Total Posts: 114
18 Jun 2013 03:46 AM
wrong forum
not sure what the right one is
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fred man is not online. fred man
Joined: 06 Sep 2006
Total Posts: 8403
18 Jun 2013 03:46 AM
idk
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ShadowSTR is not online. ShadowSTR
Joined: 08 Jul 2010
Total Posts: 24465
18 Jun 2013 03:47 AM
@har
guns=clans=cng
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Harridan is not online. Harridan
Joined: 19 May 2011
Total Posts: 114
18 Jun 2013 03:47 AM
also
guns = first person shooters = battlefield/authority/cor5/borderline/whatever the hell else = RT
your logic is flawed
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ShadowSTR is not online. ShadowSTR
Joined: 08 Jul 2010
Total Posts: 24465
18 Jun 2013 03:48 AM
tfos on roblox is stupid
i just ignore it
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Novarum is not online. Novarum
Joined: 05 Jul 2012
Total Posts: 4535
18 Jun 2013 03:58 AM
we can test it out if you want.
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Harridan is not online. Harridan
Joined: 19 May 2011
Total Posts: 114
18 Jun 2013 03:58 AM
the body morphs are just meshes, they dont change the actual size of the part, much like cylinders.
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thegalaxin is not online. thegalaxin
Joined: 04 Mar 2011
Total Posts: 16366
18 Jun 2013 04:01 AM

its like a mesh think of it like that
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SirGap is not online. SirGap
Joined: 01 Jun 2013
Total Posts: 270
18 Jun 2013 04:18 AM
A mesh is simply a deformation of the brick, the actual area of the object does not change. Therefore, even if a blank space is hit - it will still do damage.
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woot3 is not online. woot3
Joined: 10 Nov 2008
Total Posts: 3599
18 Jun 2013 04:21 AM
A mesh does not change how physics act on a part. A part has a size regardless of it's mesh, meaning that they have the same design overall.

Either way, it wouldn't be fair to make physics detect collision on the mesh because it would make it harder to hit somebody with 3.0 than 1.0 and mesh collision calculation is far more intensive for a computer.
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jacksonhi is not online. jacksonhi
Joined: 10 Oct 2010
Total Posts: 933
18 Jun 2013 04:24 AM
lol
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