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Re: #YOLO RITE?

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LaggKill is not online. LaggKill
Joined: 25 Nov 2011
Total Posts: 2139
17 Jun 2013 03:47 AM
Please, tell me. I wish to know.
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Italyman99 is not online. Italyman99
Joined: 18 Oct 2008
Total Posts: 5310
17 Jun 2013 03:48 AM
Both take skill.
k
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LordVydrak is not online. LordVydrak
Joined: 16 Jul 2011
Total Posts: 28831
17 Jun 2013 03:49 AM
definitely rcl
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eletrowiz is not online. eletrowiz
Joined: 08 Dec 2008
Total Posts: 12438
17 Jun 2013 03:49 AM
Neither.

Very little things on ROBLOX take skill.
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LaggKill is not online. LaggKill
Joined: 25 Nov 2011
Total Posts: 2139
17 Jun 2013 03:50 AM
But which takes more?
My friend says swords take no skill what so ever.
I'm a good SF'er, so we're arguing. I want to see other peoples opinions.
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Italyman99 is not online. Italyman99
Joined: 18 Oct 2008
Total Posts: 5310
17 Jun 2013 03:51 AM
Well people like Lord and I are big RCLers that are on quite a few FB teams.

So by general principle, I'd say RCL.
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eletrowiz is not online. eletrowiz
Joined: 08 Dec 2008
Total Posts: 12438
17 Jun 2013 03:52 AM
Swordfight - Timing of lag and how quick you can spin

RCL - How randomly you can move around, and guessing the enemy movements and hitting his 'invisible' body ahead if him.
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LaggKill is not online. LaggKill
Joined: 25 Nov 2011
Total Posts: 2139
17 Jun 2013 03:53 AM
I'm the same way with swords.
Which is why I'm asking, because I want a non-bias opinion.
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LaggKill is not online. LaggKill
Joined: 25 Nov 2011
Total Posts: 2139
17 Jun 2013 03:54 AM
@Electro
That... is accurate
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BenBonez is not online. BenBonez
Joined: 29 Aug 2008
Total Posts: 19362
17 Jun 2013 03:57 AM
@LaggKill

Your name gives the best description of a SF kill
SF is nothing but lag and luck nowadays.
You used to be able to actually dodge and time your attacks when now you get mowed down by some tryhard mouselocker that is 5 studs away facing in the opposite direction and still manages to hit you somehow.
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LaggKill is not online. LaggKill
Joined: 25 Nov 2011
Total Posts: 2139
17 Jun 2013 04:00 AM
@BenBonez

That's why I duel mostly. It's the closest thing to original SF'ing that you can get nowadays. Well that and SFOTHO, but that's still a stretch...
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eletrowiz is not online. eletrowiz
Joined: 08 Dec 2008
Total Posts: 12438
17 Jun 2013 04:02 AM
Guns in the clan world are not much better. RCL + Health glitch run rampant here.
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LaggKill is not online. LaggKill
Joined: 25 Nov 2011
Total Posts: 2139
17 Jun 2013 04:05 AM
That is another reason why I say swords are better in most cases. Less glitchy.
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BenBonez is not online. BenBonez
Joined: 29 Aug 2008
Total Posts: 19362
17 Jun 2013 04:05 AM
@eletrowiz

HG is only an issue when europeans have to play on american servers
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Paltry is not online. Paltry
Joined: 26 May 2013
Total Posts: 712
17 Jun 2013 04:06 AM
rcl>>>>>

i wish i was moist like sadcamp. http://www.roblox.com/My/Groups.aspx?gid=882280
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zozo1112 is not online. zozo1112
Joined: 15 Feb 2009
Total Posts: 1237
17 Jun 2013 04:07 AM
I've experienced both, and I'd say RCL. SFing is basic, easy to get good at, and in a raid, it's usually just ties.
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AugustImprove is not online. AugustImprove
Joined: 09 Jan 2012
Total Posts: 1012
17 Jun 2013 04:10 AM
That's not sword fighting, the guys obviously don't take sword fighting seriously, and your brother is dumb, he needs to face someone who's a actual challenge to realize that sword fighting is indeed hard.
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AugustImprove is not online. AugustImprove
Joined: 09 Jan 2012
Total Posts: 1012
17 Jun 2013 04:15 AM
And if you're good, sword fighting is most of the time not a tie, unless it's someone using classic.

Otherwise, it's who's better, and if both of you are a average sword fighter then you'll most likely both tie a couple of times.

I fight at the Bridge sword fighting game when warming up for duels at my place that has hardly any bricks, therefore any lag, the Bridge game doesn't lag either.

And peoples KO's and WO's are actually earned there, I don't know what's up with all of these people, they must have bad experiences.
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LaggKill is not online. LaggKill
Joined: 25 Nov 2011
Total Posts: 2139
17 Jun 2013 04:18 AM
@AugustImprove

You know what I'm talking about! SF'ing takes skill.
Just different ones than RCL, but the same amount.
+15 Respect
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BenBonez is not online. BenBonez
Joined: 29 Aug 2008
Total Posts: 19362
17 Jun 2013 04:23 AM
Fact is RCL takes more skill
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prevard is not online. prevard
Joined: 14 Jun 2013
Total Posts: 796
17 Jun 2013 04:25 AM
Though I'm preferably prominent with swords; I'd have to go with the logical answer & say that RCL'ing produces much more skill, as well as strategy.

Prevard Gladium
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AugustImprove is not online. AugustImprove
Joined: 09 Jan 2012
Total Posts: 1012
17 Jun 2013 04:28 AM
RCL doesn't take skill. When I went to tryout for Replica Forces in FEAR I had to face a Squad Leader in Replica Forces and Colonel in FEAR who was good at RCL and I beat him 10-9, which was my first time using RCL guns.

If sword fighting doesn't take more skill, then they'd be equal.
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Bartering is not online. Bartering
Joined: 23 Jul 2012
Total Posts: 2252
17 Jun 2013 04:29 AM
RCL
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LaggKill is not online. LaggKill
Joined: 25 Nov 2011
Total Posts: 2139
17 Jun 2013 04:31 AM
RCL- Accuracy, Movement, Prediction

Swords- Timing, Movement, Trickery, Prediction
((Trickery, because you have to trick your enemy into making a certain move in order to counter said move and kill him))
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AugustImprove is not online. AugustImprove
Joined: 09 Jan 2012
Total Posts: 1012
17 Jun 2013 04:36 AM
RCL - Always having to focus on your enemy, predicting where they'll be while fighting, and moving with strategy, meaning jumping or side to side, etc.

Sword fighting - Focusing on when to strike and when not to strike, focusing on movement extremely and how you move, all factors of sword fighting coming into play if you can do all, aka, classic, zoomed in, and mouselock. Having the lunge 24/7 unless there's a strategy, having planned out moves in your head for certain movements your enemy does, focusing on when he strikes and what he does, focusing on his movement, for example if he jumps thinking clearly and striking while he jumps to get a clean good kill without losing health, focusing on enemy movement for them turning around, etc, etc.


The whole reason RCL is actually hard is because no one is used to it, it's always been mainly about sword fighting in the clan world, therefore people have had time to adapt as a average sword fighter, once doing something unless you're very skilled you'll always be new with it and not good until you get the hang of it, for example if both RCL and Sword fighting were new would be the time to compare.

Give RCL a year or two if it stays a major thing, then compare it to Sword fighting and your minds will chamge.
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