Buc391
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| Joined: 11 Sep 2010 |
| Total Posts: 11373 |
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| 15 Jun 2013 05:12 PM |
I have decided to base my next game on something i have already created, but it will be a bit different.
I would do something like my game "The Virus" but use different objects that destroy things, and create my own maps rather than use popular free modeled ones.
In "The Virus" you try to get past this virus thing that eats you and teleport to the next round, using a teleporter and numerous alts so no one would be able to cheat and to transport through the games without using the teleporter(10x the tix too!)
I would add dynamic lighting for sure, and in some maps may use vehicles. The spheres would eat everything except anchored objects, which means in the maps that have vehicles, they may destroy the vehicle.
My other idea is using monsters, featured in my game "Build to Survive the Monsters". They jump, knock down buildings, and chase the players. I actually love experimenting with my BreakJoint scripts in Humanoids. I have created many games(Which i then got bored of eventually) that feature the BreakJoint.
So which one would you go for? Spheres or monsters? |
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Buc391
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| Joined: 11 Sep 2010 |
| Total Posts: 11373 |
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Buc391
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| Joined: 11 Sep 2010 |
| Total Posts: 11373 |
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Buc391
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| Joined: 11 Sep 2010 |
| Total Posts: 11373 |
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| 15 Jun 2013 05:17 PM |
Are you having a bumping war with yourself?
bump
~ ATR Kitty ~ Meow. |
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Buc391
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| Joined: 11 Sep 2010 |
| Total Posts: 11373 |
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| 15 Jun 2013 05:18 PM |
| And you didn't even take the time to answer the question. |
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Buc391
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| Joined: 11 Sep 2010 |
| Total Posts: 11373 |
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