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ROBLOX Forum » Game Creation and Development » Scripting Helpers
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Re: VERY EASY HELP [mouse.Hit.p + CFrame]

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robotmega is not online. robotmega
Joined: 16 May 2009
Total Posts: 14084
15 Jun 2013 05:08 PM
player.Character.Torso.CFrame = player.Character.Torso.CFrame*CFrame.new(0,0,5)

how i make it instead of moving to the front of torso move to where my mouse aims(NOT TELEPORT, JUST MOVE)
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robotmega is not online. robotmega
Joined: 16 May 2009
Total Posts: 14084
15 Jun 2013 05:12 PM
btw, im running this script with Key Down, not Mouse Click
its when u hold F
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robotmega is not online. robotmega
Joined: 16 May 2009
Total Posts: 14084
15 Jun 2013 05:20 PM
bump, urgent
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ArbiterOfDeath is not online. ArbiterOfDeath
Joined: 20 Jun 2011
Total Posts: 1458
15 Jun 2013 05:29 PM
I just made this, it is untested, but take a look. It will move the characters torso a fraction given by speed but if that fraction is slower then the minimum distance then it will move it by the minimum distance. The maximum distance is what you think it is, the maximum distance to move each Update(). If the distance between the mouse and the torso is less then the minimum distance then it just moves the torso to the mouse. Frequency is the wait time between when Update() is called.

Enjoy!

--------------------------------------------------------

local mouse = --THE MOUSE
local torso = --THE PLAYER'S TORSO

mouse.TargetFilter = torso --IMPORTANT, so it doesn't fly into camera.

local MinDist = 1 -- Bigger = faster in some cases, but never slower
local MaxDist = 3 -- Bigger = faster in some cases, but never slower
local Speed = 10 --1 = MAX SPEED, bigger = slower
local Frequency = 0.1 -- nil = MAX SPEED, number between 0 and 1, bigger number = slower, 0 = game crash

local function Update()
local delta = Torso.Position - mouse.Hit.p
if delta.magitude > MinDist = then
delta = delta/Speed
if delta.magitude < MinDist then
delta = delta.unit * MinDist
elseif delta.magnitude > MaxDist then
delta = delta.unit * MaxDist
end
end
Torso.CFrame = Torso.CFrame + delta
end

while wait(Frequency) do
Update()
end

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robotmega is not online. robotmega
Joined: 16 May 2009
Total Posts: 14084
15 Jun 2013 05:36 PM
@Aribter
didnt work. and stop posting that script, im just asking for one line in help
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ArbiterOfDeath is not online. ArbiterOfDeath
Joined: 20 Jun 2011
Total Posts: 1458
15 Jun 2013 05:41 PM
First off, that was a rude response for how much time I put into that script to help you. Second, To MOVE an object, you need to TELEPORT it small steps OVER TIME. That is what my script does. It is not a one line problem. As I said, it is untested. I can help you test it so that you can be on your way, just post the output.
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robotmega is not online. robotmega
Joined: 16 May 2009
Total Posts: 14084
15 Jun 2013 05:45 PM
im already using a loop, i dont need a lot of coding. i just want my torso to aim where my mouse is pointing to, so then i can move character by typing player.Character.Torso.CFrame = player.Character.Torso.CFrame.lookVector*speed
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ArbiterOfDeath is not online. ArbiterOfDeath
Joined: 20 Jun 2011
Total Posts: 1458
15 Jun 2013 05:57 PM
Ah, okay. Try this:

-------------------------------

local Torso = player.Character.Torso.CFrame

local Position = Torso.Position
local LookAt = mouse.Hit.p

Torso.CFrame = CFrame.new(Position, LookAt)

-------------------------------

Here is the explanation of that overloaded version of new: http://wiki.roblox.com/index.php/Cframe
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777MrEpic is not online. 777MrEpic
Joined: 17 Oct 2012
Total Posts: 3998
15 Jun 2013 05:58 PM
posted 4 minutes after mine and I still dont have a response
:'(
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robotmega is not online. robotmega
Joined: 16 May 2009
Total Posts: 14084
15 Jun 2013 06:02 PM
i got this now.

player.Character.Torso.CFrame = CFrame.new(player.Character.Torso.Position, mouse.Hit.p)

but it doesnt go where my mouse is, if my mouse looks at front, char moves to back, if mouse look at left, char moves to right, if mouse at back, moves to frnot, btw doesnt go up
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robotmega is not online. robotmega
Joined: 16 May 2009
Total Posts: 14084
15 Jun 2013 06:05 PM
@arbiter
follow me to see
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ArbiterOfDeath is not online. ArbiterOfDeath
Joined: 20 Jun 2011
Total Posts: 1458
15 Jun 2013 06:11 PM
I understand. Sorry that I didn't come, I was helping someone else. Use this code instead, it turns the CFrame around by 180 degrees, a half turn, facing the opposite direction.

player.Character.Torso.CFrame = CFrame.new(player.Character.Torso.Position, mouse.Hit.p) * CFrame.angles(0,math.pi,0)
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robotmega is not online. robotmega
Joined: 16 May 2009
Total Posts: 14084
15 Jun 2013 06:16 PM
if i put mouse in character torso, it moves slow
if i put it between char and map, it moves super slow
if i put it at the sky, it doesnt moves
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ArbiterOfDeath is not online. ArbiterOfDeath
Joined: 20 Jun 2011
Total Posts: 1458
15 Jun 2013 06:39 PM
Are you using my script above? I believe my script above should move you at 10 studs a second if you used it. If it is your script, then I don't know what could cause it.
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doombringer42 is not online. doombringer42
Joined: 13 Nov 2007
Total Posts: 5445
15 Jun 2013 07:29 PM
-- i haven't tested this, but i suppose it may serve as a proof of concept

local velocity = 1 -- velocity in studs per second

local holding = false
local Torso = game.Players.LocalPlayer.Torso

function MoveWhileHolding()
    -- to interrupt the process, simply set the value of 'holding' to false
    holding = true
    while holding do
        Torso.CFrame =
            CFrame.new(Torso.Position, mouse.Hit.p) *
                CFrame.new(0, 0, -wait() * velocity)
    end
end

MoveWhileHolding()
wait(3)
holding = false
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cntkillme is not online. cntkillme
Joined: 07 Apr 2008
Total Posts: 44956
15 Jun 2013 08:04 PM
Just to note:


mouse.hit (CFrame)
moue.hit.p (Vector3)
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