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| 13 Jun 2013 06:11 PM |
Basically, it is a zombie tycoon, except with a big twist:
1. Your tycoon/base/hideout is based in broke, abandoned buildings in random parts of the map. You have to repair and add on to the base for it to be your main HQ.
2. You can kill both zombies AND humanoids. Basically a zombie/war tycoon, and competition exsists, as well as alliances.
3. Guns are FPS, meaning they follow where you are pointing your mouse/where you are looking at.
4. Shops. Everytime you respawn you have to pick out a weapon, depending on your level, and there is a possiblity add-ons to your weapon could be added as well. Or you can just use gear you bought and that is allowed in the game to survive. You can buy gear and clothing from the in-game ROBLOX catalog shop.
5. Supplies. Supplies such as ammo that could be picked up from dead players and around the map can be used to reload your gun, guns/weapons, food and/or drink to refill your hunger bar, and possibly parts that can be used to make cars and possibly planes/tanks.
6. Besides surviving from players and zombies, you also have to survive from wild animals that could very well give you food and use some of their body parts such as bones as weapons.
8. Everytime you kill a player or zombie, you get 75 cash. For killing a player, your rep goes down by one, for killing a zombie and/or finding rare supplies, your rep increases by one. The rep system will basically tell how well of a player someone is, if it is a low rep, it means they are untrustworthy, and if their rep is high, it means they are probably trustworthy and a good player. When you die for whatever reason, you lose five rep (Should this be higher or lower, or not be added at all?), your deaths go up by one, and your survival time starts back at zero.
9. Should you be able to teleport to your base ONCE, for after you spawn, and you can't teleport there at all, or should you have to find it yourself? Finding it yourself and having your base far away could result in you dying much faster, but it would be more realistic than the otehr choice.
10. Non-tycoon/base/hideout buildings. I'm thinking of making these terrain, should I? It would basically be random skyscrapers and such around the map, and it would be much faster and easier to make.
Anything else to add, and does this sound like a good game idea?
So yeah, this is basically going to be a mix of a hunger games game, a zombie survival game, and a tycoon. |
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Fargey1
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| Joined: 03 Apr 2011 |
| Total Posts: 1908 |
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| 13 Jun 2013 06:28 PM |
| ..... Not a good mixture of games. |
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| 13 Jun 2013 06:30 PM |
"..... Not a good mixture of games."
Actually, many games on the front page are a miz of zombies survival games and hunger games based games, so what you talking about |
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| 13 Jun 2013 06:54 PM |
| I like the idea, but beware the feature creature. Try not to overwhelm yourself with too much ambition. :P |
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etus
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| Joined: 03 Jun 2013 |
| Total Posts: 200 |
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| 13 Jun 2013 11:11 PM |
This is a great idea! Though, there are already many zombie survival games out there. Maybe add more features that other zombie survival games do not contain? That would help keep the visits going.
- etus |
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babyyip
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| Joined: 17 Mar 2012 |
| Total Posts: 4927 |
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| 13 Jun 2013 11:15 PM |
| This would be a very hard project to make |
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| 14 Jun 2013 04:35 AM |
| I didn't read the whole thing because I'm too lazy, but the parts I did read were awesome! |
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| 14 Jun 2013 05:29 PM |
| Yeah, this would be very heard to make, but at least it would feel great to be accomplished |
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| 14 Jun 2013 05:30 PM |
| Etus, not many zombie survival games are tycoons. Well at least the games that are combined with hunger games/survival. |
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| 14 Jun 2013 05:42 PM |
And, most of the zombie tycoons are outdated and don't even work. I'm talking about the old zombie tycoons. There aren't too many new ones. |
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| 14 Jun 2013 09:47 PM |
It has potential.
Just try not to add a lot of features. Make as few features as good as possible. Quality over quantity. I'd rather play a game with really good gameplay than one with 9999 features that I'll never use.
Anyways, can you sufficiently script? |
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babyyip
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| Joined: 17 Mar 2012 |
| Total Posts: 4927 |
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| 15 Jun 2013 10:05 AM |
| It does have a good based game though |
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