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| 11 May 2013 03:10 PM |
As in a read-only property on how well lit a brick is, not the light it produces.
Why?
Because it would be awesome to script something to disappear a split second after any light is shined on it from, let's say... a flashlight. |
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| 16 May 2013 08:52 AM |
Nice support.
~~ [ [ [ [ [[ Roblox Elite Quads - Commander ]] ] ] ] ] ~~ |
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| 19 May 2013 03:43 PM |
| Support, then we could make light sensitive bombs or invisible day only bricks or night only bricks. |
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joshhax
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| Joined: 08 May 2013 |
| Total Posts: 390 |
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muscus32
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jacob726
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| 23 May 2013 10:55 PM |
Shine a flashlight on a guy dressed in a form of camo for a game; -poof- "Where'd he go?"
That scenario would be awesome. Support.
~>http://www.youtube.com/watch?v=QzuaZR52cXo<~ |
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sadker8
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Wujus
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| 17 Jun 2013 03:47 PM |
These are the type of posts which redeem ROBLOX's current community.
Full support
~TheoDel/numty was here (Join date 17th April 2008) |
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| 17 Jun 2013 03:48 PM |
| Support. I suggested an idea like this a while back. |
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| 17 Jun 2013 03:49 PM |
| However, I suggest just a 'lit' event as well, because otherwise you'd need to run a loop to check if a brick is lit enough. |
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