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| 05 Jun 2013 06:21 PM |
[Background] You've heard of the Sierra Madre Casino. We all have, the legend, the curses. Foolishness about it lying in the middle of the City of the Dead, buried beneath a blood-red cloud. A bright, shining monument luring treasure hunters to their doom.
The world's most famous stars and entertainers were invited to its Grand Opening. An invitation was a sign of... exclusiveness. The opening was supposed to symbolize a road to a brighter future, not just for the world... But for all who came to its doors. A chance for anyone to begin again.
Except - the Sierra Madre never opened. The War froze it in time, like a big flashbulb going off.
The Grand Opening - one big ending of humanity.
It's still out there, in the wastes, preserved, just waiting for someone to crack it open. But getting to it. That's not the hard part. It's letting go...
[Story] You awake in the center of the Sierra Madre Villa, when your vision clears you hear a voice in front of you, but you realize it is no man. It is a Holographic head. After a long conversation he tells you that you MUST activate BOTH switching stations in "Salida del Sol" and "Puesta del Sol" to gain entry into the "Sierra Madre"... Oh and that thing on your neck is a bomb, so don't think you can try to leave and get away... Alive.
(Goal 1)
You must go to "Puesta del Sol" and activate the "Puesta del Sol Switching Station" to complete one of the goals... However reaching "Puesta del Sol" will be the easy part... Getting to the switching station will be the hard part as it is filled with the "Ghost People", they will do everything they can to kill you... But thats not the only problem that awaits you in here...
(Goal 2)
And the same for "Salida del Sol" except, this is where your in the "Ghost People" territory, their main hunting grounds... There is many traps in this part, hidden and deadly... But the Cloud in here is thick, making it through this part is most difficult with all the traps, Ghost People and the Cloud... It will take much skill to get through here alive....
(Goal 3)
Leave "Salida del Sol" and go back to the Fountain to gather up your supplys/teammates and enter the "Sierra Madre"... (Game ends here for now)
(Just a note, there is NO order in what you have to follow, just make sure you activate them both.)
[Main Goal]
(Human) Activate BOTH switching stations before the time runs out (60 Mins), and not die. Or just hold out for 60mins... IF you can.
(Ghost People) Kill all Humans.
[Gameplay]
RPG (sorta) FPS Horror Survival Infection Data Persistence (Score, and tools.)
[Fractions] There are two teams in this game, Humans and Ghost People.
Ghost People (AI/Player) If you die you become the Living Undead, your goal is to stop and KILL the Humans. AI's will randomly move around the small map, sees a Human and kills it... Simple thing... But they will fake dieing. Only way to know if one is really dead... See if there limbs are separated... (Same thing for the players)
Pros: If your HP drops below 15, you fake dieing. Your quick and deadly. The Cloud doesn't effect you.
Cons: Your not silent. Your breathing can be heard, and your voice is amplified through your mask, and you don't jump quite either. AI's only respawn every 6mins Your melee weapon only. _________________________________________________________________________
Humans (Player Only) If your alive, your human.
Pros: You get to play the story, build new weapons and survive. Your both ranged and melee weapons. You can upgrade your weapons. Your more quite then Ghost People. You get perks.
Cons: 50HP (When your Level 1) Slowness. Have to watch Hunger and Thirst levels. Low damage. (Upgrades make you do more damage) The Cloud slowly erodes away your health. Die and become one of the Ghost People. You can die if your in a Concentrated Cloud longer then 2 minutes. You can become crippled if your HP is less then 15% (Subject to change)
Players can upgrade BOTH Human and Ghost People perk/skills. (Subject to change)
[Perk/Skill/XP/LevelChips/Weapon/Materiel]
Your perks WILL rely on your Skill and Level amounts, and you will not be able to buy/craft/disarm somethings if your Skill/Level doesn't meet the required amount. Spend your points wisely.
Guns Skill will determine how good you are with Bullets.
Science Skill will determine how good you are with Energy Weapons/Hacking computers.
Medical Skill will determine how good your are at healing yourself.
Explosive Skill will determine how good you are with explosives.
Repair Skill will determine how good you are at repairing/crafting things.
Survival Skill gives bonuses to ALL other skills, and will also determine what perks you can get AND how many extra HP points your get.
PERKS (Limited, DO NOT SUGGEST, these are for the BETA.) Runner Perk: 20 Walkspeed to start you off, sadly you lose 8 scrap item slots.
Heavy lifter Perk!: You lose 4 walkspeed but can carry 12 more scrap item slots AND get 15+ extra HP points.
Medic! Perk: 10+ to your Medical Skill.
Gunslinger Perk: 10+ to your Guns Skill
Pepto Bismol Perk: 5+ Skill points to BOTH Survival and Medical Skills. (No more food poisoning...)
Lucky 7! Perk: This perk allows you to make fake Sierra Madre chips using 1 Fission battery and 2 Scrap metals.
Levels unlock new recipes for crafting, and unlock new perks you can get. XP is how you level up. You gain XP by wining, disarming traps, killing and crafting. Oh and you also get 5 XP for every 5 minutes you stay alive.
Now one of the most IMPORTANT things: Currency. The currency in this game are Chips, Sierra Madre chips, these allow you to buy ammo, food, water and other things, THESE are hard to find in a full sever... You can also make these... If you know how. (Requires the Lucky 7! Perk) ___________________________________________________________
There is NO weight limit on how much you can carry, instead there is an object limit. You can carry 2 weapons, 4 crafted weapons, 20 scrap items and 8 mags.
Scrap items/Junk
Scrap Metal Scrap Electronics Ruined book Tin Can Empty shell casing Primer Turpentine Duct tape Lunchbox Sensor Module Abloxo Cleaners Cloud Residue Fission battery
Ammo is limited, and hard to find for some guns, while melee weapons are easy to find. Crafting ammo/weapons might be a better idea, IF you know what your doing. Crafting is also limited by your Skill levels.
You can ONLY craft at the Crafting tables that are somewhere in the Villa.
You can also buy these materials from the Vending Machines throughout the Villa. ______________________________________________________________
[Weapons]
Automatic Rifle (Rare) Bear trap (Found on the ground, require's a Repair Skill of 30 to obtain.) Cosmic knife Cosmic knife clean (Crafted) Cosmic knife super-heated (Crafted) Demolition charge Gas bomb (Crafted) Holorifle (Rare) Knife spear (Basic weapon for Ghost People) Knife spear clean (Crafted) Police pistol Throwing knife spear (Ghost People advance weapon, very lethal) 9mm pistol (Starting weapon, rare) __________________________________________________________________
[Hazards]
Being outside will slowly erode your HP.
Concentrated Cloud (If your in here for more then two minutes, your dead.)
Speakers, if you hear a beeping... you better run or your head will explode from that necktie your wearing. (Faster beeping means REALLY close to death, Speakers can be destroyed)
Falling (I will later have this)
Trying to leave the Villa. (Your head is a fireball!)
Ghost People, maker sure there dead before you turn your back...
Grenade traps (If your caught in this, your too late to run.)
Bear traps (Hard to see, they blend in very well.)
Falling beams (-25HP if you set this off and it hits you.)
Rigged shotgun (Disarm and receive a shotgun and 2 rounds.) __________________________________________________________________________
[Summary]
The Infection style game on a large map, longer timer, crafting, survival, FPS AND most importantly, a story. Yes I know, not much of the player part, but that's to add the effect of "What happen here, where is everyone" that I'm going after.
Now I know I left out the food and medical stuff, feel free to add them if you want... But there be in this game even though their not listed.
Game link: http://www.roblox.com/Roblox-Dead-Money-place?id=103241538
Builders: GuestCapone
Scripters: GuestCapone (If you want to help send a PM)
*This game was inspired by Bethesda Studios Fallout: New Vegas Dead Money DLC* |
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| 05 Jun 2013 06:25 PM |
Right now I have this game in a fashionable playable mode, however its no where near completion and is buggy, it does require 2 players to play right now.
I haven't scripted the 2 quests yet, still much to do before I can get there. But for now enjoy playing what I got up so far...
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| 05 Jun 2013 06:38 PM |
@Guest It's 'dying' not 'dieing.' |
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| 05 Jun 2013 06:51 PM |
ah, I get the two mixed up..
grammar nzi.. |
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| 06 Jun 2013 05:21 AM |
Finally got my guns to works.. Great, finally scripted my own guns :D
Current guns : 9mm Pistol
Only thing left to do on it is shrink bullet size and fix the reloading to stop once you reach 0 rounds left. |
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| 06 Jun 2013 06:21 AM |
| Why everywan use [pre] alpha? |
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| 06 Jun 2013 09:48 AM |
| idk, I've been using it in my game for a while now. |
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mybobo1
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| Joined: 15 May 2012 |
| Total Posts: 139 |
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| 06 Jun 2013 11:10 AM |
Nice idea, and when its [Pre-Alpha] that basically means nothing works xD
Now, Guest, guess who I am =3. Hint: I am busy on a broken computer. |
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| 06 Jun 2013 11:22 AM |
Your one of these :
mopman579. mopman579. mopman579. mopman579. mopman579. mopman579. mopman579. mopman579. mopman579. mopman579. OR mopman579. |
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| 06 Jun 2013 10:27 PM |
Update log : http://www.roblox.com/Forum/ShowPost.aspx?PostID=100343106
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| 09 Jun 2013 05:13 PM |
This post is more of a bump then an update, but I will post what little update I do have: I've been able to successfully create raycasting pistol and machine gun with reloads and stuff, also created a "semi" working arm follow script.
you can test out what I have been working on over here : http://www.roblox.com/Script-Testing-place?id=118409979 |
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| 17 Jun 2013 11:32 PM |
Update Log 2 : http://www.roblox.com/Forum/ShowPost.aspx?PostID=101677278
Not all of the updates listed are playable at Roblox : Dead Money just yet, some of them are being help here : http://www.roblox.com/Script-Testing-place?id=118409979
Until I have rolled out every bug and deem them perfect for the actual game. No you can't see the map just yet.. Once the center of the villa is done I will upload the new map for you to play on. |
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| 20 Jun 2013 02:24 PM |
Update Log 3 : http://www.roblox.com/Forum/ShowPost.aspx?PostID=101991485
Eh, deiced this game needed a larger map for alpha.. |
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