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| 05 Jun 2013 02:28 PM |
So, before you guys start saying "Oh, just use ambient", I would but then most of my buildings would be too dark to see in (and if you told me to use pointlights, then it'd be a bit tedious for a map with many buildings in it.)
Anyway, say for example you have a cave and want to make it look dark so people would have to use flashlights or so to see, changing the ambient would help you but the bad thing is that it changes the ambient for ALL indoor places in your game.
My idea is that there should be a room ambient object where you could place a part in a room and add the ambient object to be able to set the ambient of that room accordingly. It would be really useful so that you don't have to sacrifice rooms being very dark so that just one room or cave in your place can be dark itself.
Please consider my idea guys, thanks! :) |
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| 05 Jun 2013 02:36 PM |
| Use spotlight, but make it bl..-ack (I got banned for saying the word) so when you shine a torch it makes it change colour. |
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lnspector
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| Joined: 02 Aug 2011 |
| Total Posts: 201 |
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| 05 Jun 2013 02:38 PM |
| put a gigantic brick above the map so it casts a shadow that makes it look dark |
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| 05 Jun 2013 02:52 PM |
| @rosie I've tried it with no success :( |
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